Chronicles of the Sword (called Lost Chronicles in the Japanese version) is a game mode in Soulcalibur III, and is a mixture of fighting game, RPG and real-time strategy.
Gameplay[]
Creating the Cadet and Their Party[]
The main character of Chronicles of the Sword is created via Create-A-Soul. The main difference with the creation of the main character in this mode, as opposed to creating a character via the Character Creation menu, is that you cannot delete the main character, or change their job, once they have been created. Thus, careful planning is required on the creation of the Cadet, so as not to create a character specializing in a weapon that a player is unskilled with using.
All of the other characters in the Cadet's party can be created in the same manner as a regular Create-A-Soul; named characters like Abelia and Luna; however, can have their appearance edited, but can not be deleted.
RTS Elements[]
Chronicles of the Sword features a real-time strategy play style, in which the player's, and the enemy's, units are stationed in several bases (called "strongholds") on the map.
At the beginning of a mission (called "chronicles" in-game), the player can choose which characters they would like to use. In addition, the player can also change the characters' unit type. The types are as follows:
- Cavalry: Horse-mounted warriors. These are the fastest of the unit types and second only to Infantry when it comes to attacking other units, but they are ineffective when it comes to attacking strongholds.
- Infantry: The basic unit type. They are well-rounded, with no real weaknesses. They are the best choice for attacking enemy units, especially if a Knight is defending against the enemy's attacks.
- Knight: The most effective unit to use when defending against enemies on the world map. However, they are the slowest unit type, which makes it difficult to utilize their superior ability to attack strongholds.
- Bandit: Second only to Cavalry in terms of speed and second only to Knight when it comes to attacking strongholds. Unfortunately, they can neither attack nor defend well against enemy units on the world map.
Unit Type | State | Move | Attack | Defend | Attack Stronghold |
---|---|---|---|---|---|
Cavalry | Field Map | S | A | B | C |
Battle | B | B | B | — | |
Infantry | Field Map | B | S | B | B |
Battle | A | S | A | — | |
Knight | Field Map | C | B | S | S |
Battle | C | A | S | — | |
Bandit | Field Map | A | C | C | A |
Battle | S | C | C | — |
Each chronicle has one or more victory conditions. Upon fulfilling all of them, the player will clear the chronicle, and move on to the next one. The victory conditions are:
- Capturing the enemy's main stronghold
- Defeating a certain enemy general, or a group of generals
- Eliminating all enemies in a mission
In addition to victory conditions, there are a set of defeat conditions. Unlike victory conditions, however, all it takes for the player to fail a chronicle is the fulfillment of only one of these requirements. These include:
- Losing your main stronghold
- The death of the Cadet
- The defeat of all allied units
- Losing a specific stronghold
- Loss of specific allied units
RPG Elements[]
The players can create their own character based on their class, stats and weapon/fighting style as the players progress in the game by defeating enemies they level-up their characters, much like a traditional JRPG game.
Fighting Other Units[]
When defeating the units inside an enemy stronghold (or by selecting a character and going to "Battle" when a player's unit is fighting an enemy unit on the Field Map), fights are conducted in the normal, one-on-one fashion. If there are multiple units inside a stronghold, you will immediately fight the next character inside.
Prologue[]
This is another tale of souls and swords...
Once, there existed on a great continent, three countries: the Grandall Empire, the Kingdom of Dalkia, and the Halteese Republic. The Kingdom of Dalkia and the Halteese Republic waged a great war against one another for countless years. The Grandall Empire stayed out of the conflict, amassing their army quietly.
In a time when King Chester, the Great Tactician and instigator of the war which later came to be known as the Mantis War, had not yet appeared in the annals of history, the key figure in the war was a mere cadet of the Grandall Army...
Epilogue[]
The emperor died. Both the evil blade and the holy blade disappeared into darkness. The empire collapsed, and the people were left only with devastated lands and the memories of the terrible war. The people, however, eventually forgot the hardships. They rebuilt the razed villages and sowed new seeds upon the destroyed fields.
Then, by the fireside, they told the tales - the tales of the great ones who spilled their blood upon those lands...
Kingdoms[]
Characters[]
- The Cadet (main character) - Player's Choice
- Girardot Argezas - Lance
- Abelia Schillfelt - Sword & Shield
- Strife Astlar Grandall - Iron Sword
- Luna - Chinese Blade
- Chester - Dagger
- Aurelia Dichala Dolce - Sickle
- Demuth Beel Zebus Halteese - Steel Fan
- The Klessirpemdo
- Beleth - Dagger
- Loki - Dagger
- Karen - Dagger
- Celestis - Dagger
- Lilan - Dagger
- Abigail - Dagger
- Luca - Dagger
- Hyle - Sword & Shield
- Rufus - Sword & Shield
- Raguel - Sword & Shield
- Eunice - Sword & Shield
- Feofan - Sword & Shield
- Hilda - Sword & Shield
- Acacia - Sword & Shield
- Edith - Wave Sword
- Riese - Wave Sword
- Halphas - Wave Sword
- Ilyusha - Wave Sword
- Heal-Do - Wave Sword
- Gorus - Wave Sword
- Agave - Wave Sword
- Ishtar - Iron Sword
- Areon - Iron Sword
- Eurydice - Iron Sword
- Juno - Iron Sword
- Aege - Iron Sword
- Aloces - Iron Sword
- Balduin - Iron Sword
- Eris - Rapier
- Leraje - Rapier
- Ratziel - Rapier
- Sizuku - Rapier
- Katina - Rapier
- Haystir - Rapier
- Roin - Lance
- Lupi - Lance
- Annaretta - Lance
- Iris - Lance
- Brunhild - Lance
- Rudiger Argezas - Lance
- Aeneas - Lance
- Noel - Lance
- Notus - Grieve Edge
- Azrael - Grieve Edge
- Kierkess - Grieve Edge
- Aglaia - Grieve Edge
- Ignis - Grieve Edge
- Kanon - Grieve Edge
- Mireille - Grieve Edge
- Yueliang - Steel Fan
- Amrita - Steel Fan
- Asrafil - Steel Fan
- Azalea - Steel Fan
- Zifeng - Steel Fan
- Aeolos - Steel Fan
- Yuilin - Steel Fan
- Rhea - Nunchaku
- Yufeng - Nunchaku
- Yakumo - Nunchaku
- Mayura - Nunchaku
- Meilan - Nunchaku
- Dufeng - Nunchaku
- Iblis - Tambourine
- Muriel - Tambourine
- Wenli - Tambourine
- Alberic - Tambourine
- Leshy - Tambourine
- Irene - Tambourine
- Ailian - Sickle
- Kanade - Sickle
- Marid - Sickle
- Ambrose - Sickle
- Domenthi - Sickle
- Fenglei - Staff
- Kureha - Staff
- Minlian - Staff
- Fengyu - Staff
- Xunyu - Staff
- Mooncalf - Chinese Blade
- Siulan - Chinese Blade
- Veles - Chinese Blade
- Aether - Chinese Blade
- Fenglin - Chinese Blade
- Philine - Chinese Blade
- Ixion - Chinese Blade
- Oruks - Chinese Sword
- Xiaoxin - Chinese Sword
- Jyuri - Chinese Sword
- Shuyu - Chinese Sword
- Mingyue - Chinese Sword
- Agareth - Chinese Sword
- Meiga - Katana
- Azumi - Katana
- Yukina - Katana
- Ouka - Katana
- Ende - Katana
- Shizuma - Katana
- Alastor - Katana
- Jinkai - Katana & Shuriken
- Shiina - Katana & Shuriken
- Shiun - Katana & Shuriken
- Chikage - Katana & Shuriken
- Konomi - Katana & Shuriken
- Kagami - Katana & Shuriken
- Tina - Kunai
- Elua - Kunai
- Saizou - Kunai
- Kimika - Kunai
- Syunna - Kunai
- Ryouga - Kunai
- Tomoe - Kunai
- Cassius - Kunai
Furthermore, each army has generic, nameless male and female soldiers. They wield a variety of different weapons.
Missions[]
In Chronicles of the Sword, when attacking or defending some of the strongholds, battles will be fought under certain conditions. These conditions are refered to as "missions", and have a wide range of effects such as making the floor slippery for the attacker or causing the defender's attacks to become unblockable.
Mission Name | Effect |
---|---|
Aerial Wind | Attacker: Launcher style attacks have a stronger effect, causing the attacker to float longer in the air. |
All Guard Break (English name) All Attack Guard Break (Japanese name) |
Defender: All attacks have Guard Break properties. |
All Unblockable (English name) All Attack Unblockable (Japanese name) |
Defender: All attacks become Unblockable. |
Coin Collector | Defender: Coins are dropped when damaged.※ |
Cruel Sword | Defender: All attacks become Unblockable. Attacker: Explodes when they get hit. |
Cure | Defender: Slowly regains health. |
Cure Sapalette (English name) Cure Separate (Japanese name) |
Defender: Slowly regains health. Ability to push the opponent back increases. Attacker: The attacker is slowly being pulled away from the opponent. Can also fall out of the stage when near the edge. |
Defense Down | Attacker: Defense lowers. |
Down Lose | Attacker: They are defeated the moment they are knocked down.※ |
Minus Guard (English name) Guard Lost (Japanese name) |
Attacker: Slowly lose health whilst Guarding. |
Guardian Force | Defender: Defense increases, and is unable to be hit stunned nor be thrown. |
Power Up (English name) Hit Power Up (Japanese name) |
Defender: Ability to knock the opponent back increases, and defense increases. Both: Can easily fall off the stage when near the edge. |
Holy Wings | Defender: Ability to push the opponent back increases. Attacker: Will be constantly pushed backwards, away from the opponent. Will also float a lot more when knocked into the air. |
Impregnable | Defender: Unable to be thrown, go into hitstun, get staggered, or get knocked into the air. Defense also increases. Attacker: After a three second countdown, a small ground tremor occurs. If they are grounded (and not crouch guarding), then they will be staggered for a few short seconds. |
Reserve Offense Up (English name) Life Offence Up (Japanese name) |
Defender: Offence increases with damage taken. |
Mad Struggle | Defender: Offense increases when health decreases. Attacker: Defense decreases. |
Paralysis | Defender: All attacks will stun the opponent. |
Paralysis Glue (English name) Paraylsis Stick (Japanese name) |
Defender: All attacks will stun the opponent. Attacker: The attacker will be slowly pulled towards the opponent. |
Poison | Attacker: Health gradually decreases. |
Quake | Attacker: After a three second countdown, a ground tremor occurs, causing them to stagger if they're grounded and not crouching guarding. |
Sacred Field | Defender: Health gradually recovers. Attacker: The floor becomes slippery. |
Separate | Defender: Ability to push the opponent back increases. Attacker: The attacker is slowly being pulled away from the opponent. Can also fall out of the stage when near the edge. |
Smash (English name) Squash (Japanese name) |
Defender: Ability to push the opponent back increases. Attacker: Launcher style attacks knocks them extremely far backwards. Will also explode when hit. |
Ice (English name) Slip (Japanese name) |
Defender: Ability to push the opponent back increases. Attacker: The floor becomes slippery to them. Can also fall out of the stage when near the edge. |
Glue (English name) Stick (Japanese name) |
Attacker: The attacker will be slowly pulled towards the opponent. |
Whirlwind (English name) Whirl Wind (Japanese name) |
Defender: Ability to push the opponent back increases. Attacker: They will be slowly pushed around the ring in a circular manner. Can also fall out of the stage when near the edge. |
※Coin Collector and Down Lose have no effect if the level of the base is at level 1.
Chronicles[]
- Tutorial - The Art of War
- Chronicle 1 - Day by Day
- Chronicle 2 - Leaving the Nest
- Chronicle 3 - Live by the Sword
- Chronicle 4 - Battlefield Moon
- Chronicle 5 - Bridge to Hatred
- Chronicle 6 - The Moon Wears Silver Armor
- Chronicle 7 - Unfulfilled Heart
- Chronicle 8 - City of Coffins
- Chronicle 9 - Scarlet Melody
- Chronicle 10 - The Value of Life
- Chronicle 11 - Guardians of the Moon
- Chronicle 12 - The Final Act of War
- Chronicle 13 - Secession
- Chronicle 14 - Tragedy Born of Struggle
- Chronicle 15 - Receding Memory
- Chronicle 16 - Carrying on a Legacy
- Chronicle 17 - Broken Bonds
- Chronicle 18 - Colliding Beliefs
- Chronicle 19 - At the End of the Beginning
- Chronicle 20 - Return to Tomorrow
Trivia[]
- Chronicles of the Sword is set in a world separate from the main series, as Soulcalibur's main cast are neither mentioned nor play a role in the story, and the same goes for COTS' characters after Soulcalibur III.
- 7 characters from Chronicles of the Sword appear as bonus characters in other modes.
- All enemies that use the "Wave Sword" and "Rapier" discipline do not utter a single word while all allies do. Outside of Chronicles of the Sword, all characters that use the aforementioned "Wave Sword" and "Rapier" discipline speak (except for Revenant, Amy, and Shadow Master). This is likely due to the enemies wielding the Wave Sword and Rapier being flagged to use the same voice response triggers as Revenant and Amy respectively. On both of the Japan versions (and likely PAL versions) this is fixed for the "Rapier" users only.
- There are a total of 244 characters to beat from Chapter 1 ~ 20.
- This game mode is known to include a glitch which can corrupt your memory card if any save is copied, deleted or overwritten before overwriting a Soulcalibur III save file.