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Chronicles of the Sword is a game mode in Soulcalibur III, and is a mixture of fighting game, RPG and real-time strategy.


Creating the Cadet and Their Party

The main character of Chronicles of the Sword is created via Create-A-Soul. The main difference with the creation of the main character in this mode, as opposed to creating a character via the Character Creation menu, is that you cannot delete the main character, or change their job, once they have been created. Thus, careful planning is required on the creation of the Cadet, so as not to create a character specializing in a weapon that a player is unskilled with using.

All of the other characters in the Cadet's party can be created in the same manner as a regular Create-A-Soul; named characters like Abelia and Luna; however, can have their appearance edited, but can not be deleted.

RTS Elements

Chronicles of the Sword features a real-time strategy play style, in which the player's, and the enemy's, units are stationed in several bases (called "strongholds") on the map.

At the beginning of a mission (called "chronicles" in-game), the player can choose which characters they would like to use. In addition, the player can also change the characters' unit type. The types are as follows:

  • Cavalry: Horse-mounted warriors. These are the fastest of the unit types and second only to Infantry when it comes to attacking other units, but they are ineffective when it comes to attacking strongholds.
  • Infantry: The basic unit type. They are well-rounded, with no real weaknesses. They are the best choice for attacking enemy units, especially if a Knight is defending against the enemy's attacks.
  • Knight: The most effective unit to use when defending against enemies on the world map. However, they are the slowest unit type, which makes it difficult to utilize their superior ability to attack strongholds.
  • Bandit: Second only to Cavalry in terms of speed and second only to Knight when it comes to attacking strongholds. Unfortunately, they can neither attack nor defend well against enemy units on the world map.

Each chronicle has one or more victory conditions. Upon fulfilling all of them, the player will clear the chronicle, and move on to the next one. The victory conditions are:

  • Capturing the enemy's main stronghold
  • Defeating a certain enemy general, or a group of generals
  • Eliminating all enemies in a mission

In addition to victory conditions, there are a set of defeat conditions. Unlike victory conditions, however, all it takes for the player to fail a chronicle is the fulfillment of only one of these requirements. These include:

  • Losing your main stronghold
  • The death of the Cadet
  • The defeat of all allied units
  • Losing a specific stronghold
  • Loss of specific allied units

RPG Elements

The players can create their own character based on their class, stats and weapon/fighting style as the players progress in the game by defeating enemies they level-up their characters, much like a traditional JRPG game.

Fighting Other Units

When defeating the units inside an enemy stronghold (or by selecting a character and going to "Battle" when a player's unit is fighting an enemy unit on the Field Map), fights are conducted in the normal, one-on-one fashion. If there are multiple units inside a stronghold, you will immediately fight the next character inside.


This is another tale of souls and swords...

Once, there existed on a great continent, three countries: the Grandall Empire, the Kingdom of Dalkia, and the Halteese Republic. The Kingdom of Dalkia and the Halteese Republic waged a great war against one another for countless years. The Grandall Empire stayed out of the conflict, amassing their army quietly.

In a time when King Chester, the Great Tactician and instigator of the war which later came to be known as the Mantis War, had not yet appeared in the annals of history, the key figure in the war was a mere cadet of the Grandall Army...


The emperor died. Both the evil blade and the holy blade disappeared into darkness. The empire collapsed, and the people were left only with devastated lands and the memories of the terrible war. The people, however, eventually forgot the hardships. They rebuilt the razed villages and sowed new seeds upon the destroyed fields.

Then, by the fireside, they told the tales - the tales of the great ones who spilled their blood upon those lands...




  • Chronicles of the Sword is set in a world separate from the main series, as Soul Calibur's main cast are neither mentioned nor play a role in the story, and the same goes for COTS' characters after Soul calibur III.
    • However, every standard playable character (except Olcadan and Abyss) appear as optional enemies starting at Chronicle 4. All of them are at level 60 and use their own "soul" as their discipline. Also, they appear in their 2P costume with their 1P weapons.
  • 7 characters from Chronicles of the Sword appear as bonus characters in other modes.
  • All enemies that used the "Wave Sword" discipline didn't actually speak words. All allies did. In the normal game, all characters that used the Wave Sword discipline spoke words (except for Revenant and Shadow Master).
  • There are a total of 244 characters to beat from Chapter 1 ~ 20.
  • Chronicles of the Sword has a spiritual successor known as Libra of Soul from Soulcalibur VI, but with some major playable characters are now involved in that storyline.
  • This game mode is known to include a glitch which can corrupt your memory card if any save is copied, deleted or overwritten before overwriting a Soulcalibur III save file.