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Soulcalibur Wiki
Soulcalibur Wiki
the Critical Gauge (unfilled).

the Critical Gauge (unfilled).

The Critical Gauge (クリティカルゲージ?) is a new mechanic that was added in Soulcalibur V, essentially functioning as a super meter, a common mechanic seen in other fighting games. It can hold a maximum of 200% and drains upon the use of several gameplay mechanics such as Critical Edge (requiring 100% of gauge), Brave Edge (requiring 50% of gauge) and Guard Impact (requiring 25% of gauge). The gauge will gradually refill while performing attacks or while blocking attacks. The player that is one round away from losing the match will be given an additional 100% of gauge (but this only happens once per fighter per match).

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