Noir Voirre is a character exist within the continuity in the Soul series. Making his first appearance in Soulcalibur: Undead, and also appearing in the sequel Soulcalibur: Vessel. Noir quickly become a central character, playing an important part in the storyline. Noir is a member of a league containing people with supernatural abilities known as the "Grå Skugga". He has the ability to summon the cold breeze from hell.
What lies in his soul is "Serenity"
He is also referred to as "Warrior of the Black Light"
Noir's most striking appearance is his hair, which was black at birth until he awoken his powers when he was a child and turned his hair completely white. Noir wears a long coat, pants, & grieves, all completely black. His coat has a long collar which partially covers the lower part of his face and a big rune-like pattern that is white in color. Noir's natural eye color is grey but his left eye is glowing white due to the side effect of his powers. Noir covers his left eye with a golden faceplate. He also wears a necklace with a dagger-shaped pendant.
Noir is a very closed & quite individual because of his childhood trauma where he accidentally destroyed his village when his power awoken, killing everyone in it. Due to this, he had always treated his "gift" as a form of a curse to him & others when he was a child. As time goes by, he eventually managed to control his power to his will with the help of the Grå Skugga members, E and Raquelle. However, despite this and also the fact that the Grå Skugga treated him as a family of one of their own (people with supernatural powers), he retained his cool & calm nature.
Noir was saved & took in by the Grå Skugga when they discovered him in the city streets, starving to death. Despite the act of the league by saving his life, he always considered that the real reason the Grå Skugga made him a member of the league was that of his power's hellish nature that makes him dangerous to others. Because of this, Noir stated that he has neither real loyalty nor compassion for the members of the Grå Skugga. However, he will still sacrifice his life for everyone he cares about.
Noir was born in a remote village at the mountain tops, far away from the cities below, hidden behind a curtain of snow as they would pour down all year long. The village itself was well known, albeit only the bravest of outsiders would climb all the way up due to the harsh terrain that was required to be passed through in order to reach the village, and so Noir grew up without knowing much of the outside world, with only the stories that his père told him about the "land beneath the snow" feeding his imaginations. He was the only child of his parents. His mère named him "Noir" as he was born in a pitch-black midnight. His père was a gifted ice carver. His sculptures and carvings were famous both in and outside the village. Selling carvings was more than enough for him to make a joyful and loving family.
All was well for Noir until he reached the age of 9, where he starts to experience the dream.
In the dream, he was visited by a mysterious bright, yet ominous light. The light told Noir that he was destined to have the power that can either be "the bane of his existence" or "the reason why he exists". The mysterious light came to Noir's dream every night, and every night, Noir finds himself awake, burning in cold sweat.
His parents initially thought nothing of the dreams, brushing it off simply as a nightmare. That is until the first white streak started appearing on Noir's hair. As the day goes by, more white streaks started covering his dark hair, now turning it completely white. Peculiar phenomena have also started plaguing the village. One of them was when the snow stop falling for one full week, followed by a 7 days long snowstorm in the next.
Powers and Abilities
Noir fights with a unique Zweihander style in combat. His fighting style relies on utilizing his vast array of moves & stances to keep the opponent guessing his next move. His attacks have mid to far range and are very damaging. Most of them, however, are very slow to perform. Should a player is not experienced or is not familiar with his style, the small gap between his attacks can be used as an opening to counter.
Noir also has supernatural abilities. He has the power to summon the "cold breeze from the depths of hell" as described by E. When his power is active, his left eye would glow bright white. The "breeze" manifest itself in the form of a white mist. Apparently, the breeze itself is so cold that --as described by his victims-- it burns anything that it touches. He can also create ice & crystal construct with his power. These constructs are indestructible and would remain firm until Noir choose to destroy them, or if he is rendered unconscious.
Overall, Noir can be considered as a mid-to-high tier character.
Förmörkelse is Noir's main weapon. It is a giant dark sword that was crafted from a "sky rock" that fell to earth a long time ago. Förmörkelse had been inherited through generations by the members of the Grå Skugga. The sword's unique "unworldly" material allows it to withstand the effects of Noir's power, whereas other materials will simply crumble to dust or burn should it be exposed to the hell breeze.
- Member of the Grå Skugga
- Is currently traveling with Phaerus
- Has a close relationship with a fellow Grå Skugga member, Raquelle, who he treated as a mother figure.