Original Timeline

Nightmare (ナイトメア, Naitomea) is the main antagonist of the Soul series.

The first character to act as Soul Edge's host and become the Azure Knight was Siegfried.

The second character to act as the Azure Knight, was Soul Edge's will itself: Inferno, who animated the armor after Siegfried broke free from Soul Edge's control.

The third character to act as Soul Edge's host and become the Azure Night, was the last host of Soul Edge in the Original Timeline, who uses the alias "Graf Dumas". The New Legends of Project Soul artbook implies this host was Raphael Sorel, a malfested French noblemen who woud go extreme lengths to appease his foster daughter Amy and who died after the events of Soulcalibur IV, stating that Soul Edge had the body's memories altered as an experiment to see if it could claim a new host while keeping its preferred physical form.

What lies in his soul is Damnation and Destruction.

In Soulcalibur V's promotional material he is referred to as The Symbol of Destruction.


Soul Blade

Nightmare, known as Siegfried! in Soul Edge (Soul Blade).

Even though Nightmare originally debuted in Soulcalibur, there was a "prototype" of his character in Soul Blade. An extra character named Siegfried! was added as an unlockable character. Siegfried! was an alternate version of normal Siegfried taken from his no-input ending, in which he is consumed by Soul Edge. This early version was very different from the current Nightmare, having crimson-red armor and a more flesh-like design with the mutated "Nightmare Arm" being less pronounced and being the left one instead of the right one. He has no story nor ending, and only used Siegfried's Soul Edge without effects. Oddly, he uses the same voice actor as Siegfried.


In Soulcalibur, the concept was expanded and turned into an official character, though with changes to the design. His red armour was changed to a dark blue armor and its design turned more metallic instead of fleshy. This was also the first appearance of the Nightmare Arm. Siegfried's body was slowly being mutated by the sword's terrible power, causing his right arm to morph into a hideous claw. Despite the Nightmare Arm only having three large fingers, it didn't seem to hinder his combat abilities at all. He now wields his own version of Soul Edge, sporting a single eye on its blade, something that would become the trademark of the various versions of the weapon, and the creations made from it, such as Charade.

Nightmare was a starting character whose style resembled Siegfried's former moveset. Siegfried was later added to the cast as a time-release character and inherited the same style with minor changes. Nightmare's profile on the game explained how Siegfried obtained Soul Edge after a fierce fight against its former owner, the dread pirate Cervantes de Leon and the fiery demon that spawned within it afterward, Inferno. After that, the sword spoke to him, promising the resurrection of his dead father if he helped it gather souls. Unaware that it was a trick to restore the sword's power, Siegfried agreed and started a killing spree which eventually made him weak to Soul Edge's will. Nightmare was born soon after.

Soulcalibur II

Nightmare's incarnation in Soulcalibur II remains mostly the same, with minor upgrades to his fighting style, mainly on his stance. As his and other character's profiles explain, he formed a group "Schwarzstrom" with Astaroth, Isabella "Ivy" Valentine and Aeon Calcos (the Lizardman) in an attempt to speed the gathering of souls and restoration of the sword's power. But during the ritual to restore Soul Edge, Ostrheinsburg Castle was assaulted by Kilik, Maxi, and Chai Xianghua. With his allies either defeated or missing, Nightmare confronted Kilik and Xianghua and was ultimately defeated, later falling into the collapsing void where they fought. After waking up, Siegfried, apparently free, regained his senses and tried to distance himself from the world to atone for the sins he committed as Nightmare. However, the sword slowly regained control over the young man and eventually Nightmare resurfaced to start another massacre on Europe. In this game, Nightmare is a starting character, while Siegfried turned into a third costume option for him. In his second costume option, it can be seen that most of the right side of Siegfried's chest has been corrupted in a similar manner to his arm, and his right eye has changed to a golden color.

Soulcalibur III

Before the events of Soulcalibur III, Nightmare met with Raphael Sorel in the Ostrheinsburg Chapel and defeated him. As he stepped forward to kill the man and harvest his soul, Siegfried's mind started to struggle with Soul Edge for freedom. Raphael, watching as Nightmare stood motionless as a result of the mind struggle, released an attack and pierced Soul Edge's eye. This allowed Siegfried to reclaim his body and also released the holy blade Soul Calibur from within Soul Edge. In a state of temporary sanity, Siegfried then drove the holy sword into the cursed Soul Edge and sealed both together, nullifying both powers. However, the will of Soul Edge, Inferno, escaped the sword and entered the dark blue armour that Siegfried quickly discarded after reclaiming his body. Eventually, the mysterious immortal Zasalamel found the armor and created a new body for the immobile Inferno out of the countless evil souls haunting Ostrheinsburg. This new Nightmare restarted his reign of terror in search of Siegfried and the rest of Soul Edge, as well as a new host to escape into, as the new body was heavily unstable.

Soulcalibur Legends

Note: Non-Canon material starts here

Nightmare appears when Siegfried attempts to seal Soul Edge. He emerges from the blade and fights Siegfried, only to be defeated.

Note: Non-Canon material ends here

Soulcalibur IV

Nightmare appears once again in Soulcalibur IV. By this time, Nightmare's entire body had been twisted by the power of Soul Edge completely and utterly.

As the storyline of this game begins, Nightmare and Siegfried found each other once more at the Lost Cathedral. Soul Edge was freed from the Soul Embrace because of the secret art performed by Zasalamel. Nightmare took the evil sword as Siegfried became the new wielder of Soul Calibur. Then the two fought, the clashing of their swords gradually destroyed the cathedral, ripping both Nightmare and Siegfried apart only to be repaired by their swords after falling into a warp created by their duel.

Conveniently, both Nightmare and Soul Edge landed in Ostrheinsburg. Waves caused by the clash of the two swords awakened the fragments of Soul Edge that were scattered all over the world. The fragments were pulled into Soul Edge and all were consumed, restoring the blade to its whole form. As Nightmare seeded roots into the land, Ostrheinsburg soon became a cursed city that Nightmare would utilize to devour souls. The Azure Knight then prepared for his final battle against the wielder of Soul Calibur.

The storylines involving Algol feature Algol, the ancient king, whose will was strong enough to totally resist Soul Edge's power and who also created Soul Calibur in case Soul Edge ever needed to be destroyed, builds himself imitations of both soul swords wielding them simultaneously as he plots his resurrection and returns to his post as king.

Soulcalibur: Unbreakable Soul

Note: Non-Canon material starts here

Nightmare is found by the player and Cassandra at Ostrheinsburg Castle. Sensing the fragments of Soul Edge within the player, he fights him/her for them. But he is defeated and turned back into Siegfried. Meanwhile, the player continues the journey with Cassandra to find more fragments, as he/she feels that there are still fragments of Soul Edge scattered throughout the world.

Note: Non-Canon material ends here

Soulcalibur V

After its destruction by Soul Calibur, Soul Edge was shattered, its fragments scattered across the world. However, minions still loyal to the cursed sword managed to track down the shards, and reassembled as much of the sword as they could. Five years later, Soul Edge regained consciousness and possessed a new host, which it had prepared as an experiment to see if it could maintain its preferred form while taking a new host. Unlike the Azure Knight who had swept through Europe as a genocidal monster, this "new Nightmare" preferred subterfuge and diplomacy. He assumed the name "Dumas", and became part of the inner circle of Emperor Rudolf II of the Holy Roman Empire, impressing the Emperor with not only his combat skills but his knowledge of alchemy and sorcery. Convincing the Emperor that the Holy Roman Empire should reclaim the territories it had lost to the Ottoman Empire, Dumas was named the Graf, or Count, of the Kingdom of Hungary. Cementing his position with a string of unilateral victories, he sent his servants to regain the missing Soul Edge fragments while organizing purges against innocents he deemed "malfested" in order to harvest souls to bolster his strength.

In 1607, "Graf Dumas" manipulates Patroklos into slaughtering "malfested" by claiming to help him search for his missing sister, Pyrrha. Eventually, Patroklos violently leaves his service and flees. Later, after reuniting with his sister, he encounters "Dumas", who has reached his full power and reveals himself as Nightmare. He attacks Patroklos but is stopped by Pyrrha, who becomes truly malfested. With his power restored, Nightmare and his corrupted followers cause war throughout Central Europe. At Castle Denevér, he is defeated and killed by Z.W.E.I., Pyrrha becomes the new host of Soul Edge. Pyrrha is then defeated by Patroklos, and in the end both Soul Edge and Soul Calibur are sealed back inside the Astral Chaos.



The time had come... with countless souls stolen from brave warriors, the evil sword now transformed into an apparition of his father.

Frederick: Siegfried, my dear son...

Siegfried: F...Father...!

Frederick: Pierce me with this sword.

Siegfried: What!?

Frederick: I'm nothing more than an illusion. Reflect back upon your sins and repent.

Standing before his father's grave, he whispered to himself, "Is redemption possible?" And so he embarked upon a journey with atonement as his cross to bear, embracing within his heart the last wishes of his father.

Soulcalibur II


Soul Calibur 2 - Nightmare's Ending

Soul Calibur II Nightmare's Ending

"Resist the evil presence!" The dormant soul within him awakened. Sanity regained, he took his sword in hand and vowed to never sleep again as he wandered the lands. Eventually, he came upon a crevasse that ran deep into the earth and cast the sword into its dark abyss. He then destroyed the path leading to the chasm and became its guardian for eternity. . .

Soulcalibur III

"It's nearby! Don't leave your post!" a general says to one of his soldiers. Nightmare can be seen on the very top of the castle, watching over everything.


Soul Calibur 3 - Nightmare - Ending A

Soulcalibur III Nightmare's Ending A

No Input Ending: Nightmare jumps down and kills all of the guards with little effort.


Soul Calibur 3 - Nightmare - Ending B

Soulcalibur III Nightmare's Ending B

Input Ending: Nightmare leaps into the air and comes crashing down. As he falls, he transforms into Night Terror. Night Terror destroys a statue and then flies away, sparing the terrified guards' lives.

Soulcalibur IV


Soul Calibur IV - Nightmare Ending

Nightmare's ending

Nightmare defeats Siegfried, who drops Soul Calibur and falls to his knees. Nightmare declares himself a now unstoppable force and unleashes a sea of hellfire, roaring as the flames engulf him, Siegfried, and the area around him.

The text-only epilogue reveals this: The flames of the cursed sword furiously burn. The fires of hell will soon engulf the world in despair.

Fighting Style

Nightmare's main strategies of fighting have remained similar throughout the sequels of Soulcalibur. He features slow, yet somewhat explosive and high-damage attacks. Most recently in Soulcalibur IV, Nightmare becomes infamous for his near endless, fast and powerful combos, occasionally causing opponents to blast up into the air after a strong uppercut slash from his Soul Edge.

A main combo move and starter to look out for is the Grim Stride move that he can utilize after several moves in order to get through the defenses of opponents, put pressure on the opponent, or chain together other combos. Yet, another move of his (Soul Wave), surrounds him with small electro-bolts from the ground, can impact the opponent after they strike him with two weak attacks and then send them into the ground. This move also makes him glow as if experiencing Start Dash in an orange-yellowish color. It allows many of his moves to become deadly Guard Breaks and have increased power, but this lasts only for a limited amount of time or can be stopped entirely when the opponent hits him successfully. However, many moves (especially Soul Wave) are slow and allow faster characters like Maxi to punish the huge mistake. Nightmare is very lethal when put in the hands of those who know how to utilize his moves with timing. Nightmare has easy-to-learn moves and is considered mid- to high-tier in tournaments.

Critical Finish

Evil Seed: Nightmare exclaims "Watch this!" and punches the opponent with his claw, knocking his foe backwards. He uppercuts him/her into the air, then slams his sword point first into the ground and a ball of energy erupts around his opponent as they scream. Apparently, this move drains their soul into Soul Edge.

Critical Edge

Dark Reconquista: Nightmare holds his sword up, calls for it, saying "Soul Edge", and does one heavy vertical slash to knock his opponent to the ground while saying "Burn them!".

The actual slash is delayed while Nightmare holds up his sword for about 1 second. Attacking him while he holds up the sword will cause a Guard Impact and trigger the slash, which deals about a 3rd life bar of damage. If he's not attacked in the meantime, the slash causes more than half life bar damage, however, it can be easily dodged moving horizontally or stepping back and like most critical edges, can be blocked. Also, due to the delay, it can be canceled by grappling the opponent.

Weapon Arts

Grim Lord: This Weapon Art is basically his Brave Edge from SCV called Grim Lord's Auto-da-fe. It consists of four hits: the first one is a rather strong middle kick attack, which works like a launcher, so that the next high Break Attack can catch an enemy in mid-air. Then, time slows down a bit, and the camera changes its angle as Nightmare is holding his opponent in his twisted arm and then unleashes the most damaging blow with a bursting sound, which is also a new addition, by emitting dark red energy which surrounds him, forming a sphere. After being blasted by this energy sphere, an enemy also receives minor damage by falling on the ground. None of these three moves stun an enemy. During the attack Nightmare says: "No escape" and sometimes adds "Shatter!" at the end. This Weapon Art provides a safe start (you totally won't be interrupted) and a decent medium range. It's abilities to chain combos got a little expanded, since now after its last strike you can follow up with some guaranteed hits, though another Grim Lord, as before, can be avoided by an enemy's Ukemi and after certain attacks, like Shadow Crusher, it can't extend a combo anymore. An enemy's Soul Break (the only one or the last one) may also ruin the most damaging part of the attack in case the first strike misses (or he blocks it) and the second one hits and performs a Soul Break. You can catch an opponent with that attack both when he's in mid-air and lying idly on the ground. It's same punishable as before, as enemies can crouch under the second high attack, but at any rate, now it enables you to interrupt an opponent in the middle of series of his attacks. On top of all, it still has great wall combo opportunities.

Bloody Invasion: That's yet another Nightmare's Brave Edge and Break Attack at the same time. Its SCV name is Bloody Lord's Invasion. At the beginning he raises his hand and then hits it heavily against the ground saying "Run if you can" and creating a tremor. It always stuns an opponent and it causes Guard Burst if an enemy guards against it. The range of this Weapon Art is short, though due to the tremor you may call it medium. It has a completely safe but rather slow start, too slow to use it several times in a row. In fact, the only combo it can extend is a wall combo. If this single attack is landed successfully on a standing opponent, you won't be able to create any combo after it (besides a single lower kick), but if an enemy is damaged by it while lying or in mid-air or just stunned by the tremor, you'll have a chance to continue attacking him.

Soul Wave: It's his regular single attack, but now it works and looks in a slightly different way. At the beginning of the animation the camera zooms in, Nightmare bows down, crossing his hands and storing energy, as we can see electric bolts gather around him. A stage starts to shake and by straightening up and shouting "Hate!" Nightmare releases a crimson energy sphere now accompanied with an additional ring of light and explosion sound. If you have a closer look at this move in SCV, you'll see, that in case Nightmare is damaged during its activation, the sphere will change in terms of looks and distance. And that's the sphere that we have here, more broad and less bright. This attack doesn't stun an opponent and provides medium range, since a shock wave may affect him even at distance. Now it has an immediate safe start and Guard Impact goes off once a single hit activates it, saving Nightmare from receiving any damage. By the way, it can be activated both before and after the animation, and it works even with low moves, so you certainly won't be interrupted. Whether Guard Impact has been activated or not, the damage remains the same. Its start is now way quicker and you can use this Weapon Art in the middle of a combo, but you won't be able to add anything guaranteed after it. Nonetheless, if your enemy is hit by it while in mid-air, it will be possible to follow up with some guaranteed combos and another Soul Wave will be a guaranteed hit too. Lying opponents can be damaged by it as well, though without a combo opportunity. Moreover, this Weapon Art can cause a wall hit (only with standing opponents), works nicely you are attacked from behind, can be used to extend a wall combo, hitting an enemy against the wall once again and cannot be punished in contrast to its SCV version, so don't be shy to use it randomly.

Death Row: This is a part of a Brave Edge move called Death Lord's Annihilation. There are two hits in this Weapon Art. The first one is a high punch which knocks an enemy down and then goes a middle long-range stabbing Break Attack with Nightmare whirling his sword in colored flames and saying "Ravage!". He pushes forward twice (during the first and the second strike), which makes the range of the first attack medium, but it's a long-range Weapon Art judging by the second strike, that is more damaging by the way. If the second strike is delivered successfully, bursting sound can be heard, the camera angle changes and time slows down for a while. It has quite a quick start, the attack itself takes a little time, and in addition you can't be interrupted by any of the coming attacks. Though there's a chance you'll interrupted between these two attack in case the first one misses. However, you surely won't be punished if an enemy blocks the second attack. Both of the attacks will be performed even if they miss. With the first move from original Brave Edge removed, now it turns into a guaranteed combo if it hits an enemy in mid-air, but it requires perfect timing, as you may slip under an enemy because of its quickness. Enemies on the ground still won't be affected by it and it's hard to extend wall combos with. It will be possible to perform guaranteed combos after it if the whole Death Row is successfully performed on a standing opponent. None of its attacks stun an opponent and both of them can hit him against the wall (only while standing).

Dark Reconquista: That's Nightmare's Critical Edge with a few technical alterations. During this single medium range vertical Break Attack he says: "Soul Edge, burn!". A noticeable feature is that the sword always has a yellow flame when Nightmare delivers a blow. Basically, it works the same way as in SCV, but now it doesn't have a long version and there's no more cracks under his feet. The attack triggers almost immediately after pressing, so now it can pretty easily extend a wall combo and catch enemies in mid-air or on the ground. This will lead to further stun (or just stun) and that's when you can extend a combo and even use this Weapon Art twice consecutively. Otherwise, it will have the same effect as in SCV and you won't be able to add anything after it. Guard Impact won't go off if an enemy's attack is low, and its start can be regarded as slow, because you may be interrupted by all sorts of attacks before the animation, so be careful with timing. Its damage remains the same regardless of Guard Impact activation, but it improves greatly under the influence of Counter Attack. Dark Reconquista has become more easy to use in combat in terms of chaining, but it has lost its Guard Impact potential, since now it wouldn't work on low attacks, and isn't really safe in general, although if an enemy blocks it, there's no way you can be punished.


Nightmare is incredibly powerful, thanks to being the incarnation of Soul Edge. He possess immense sword fighting skills - as shown by how he was taking on and defeating multiple armies at once, even with only the phantom Soul Edge, and physical strength - as shown during his battle with Siegfried, where one slash from his sword destroyed the entirety of Ostreinsburg Castle. Nightmare also has the ability to release the Evil Seed, a corrupting rain of energy, he can drain his enemies' souls, and can use a massive soul draining technique called the "Soul Wave", which drains the souls of everyone in the area into Soul Edge. It is also shown that he can create at least two weaker clones of himself if he wishes. Nightmare can also control anyone who has a sufficent amount of Soul Edge's shards imbued within them, and as such if someone contained Soul Edge's shards and was killed, he could even revive them as an undead warrior.

In Soulcalibur IV, when Nightmare had almost reached his full power his power became so great that Soul Edge's evil took root in Ostrheinsburg City, cursing the place and effectively making the entire city his host - making it impossible for regular people to live their lest their souls be drained by the cursed city or turned into malfested. He has numerous fire manipulating abilities, he can summon fire around Soul Edge to increase its damage output, and as shown in his Soulcalibur IV ending, when at full power he can release flames from his body that will spread over and eventually consume the entire world. He can also infuse Soul Edge with lightning to increase its damage output. In Soulcalibur V it is shown that Nightmare can teleport, when doing so he is wrapped in flames and disappears in a fiery explosion.


Theme Music


  • "In The Name of Father"

Soulcalibur II

  • "Raise Thy Sword"

Soulcalibur III

  • "Forsaken Sanctuary"

Soulcalibur IV  and Soulcalibur: Broken Destiny

  • "Destiny Will Tell"

Soulcalibur V

  • "Pavor Nocturnus"

Soul Calibur IV OST Destiny Will Tell

Tower Of Lost Souls Details & Skills

Nightmare appears in Tower of Lost Souls ascend mode as a difficult boss under the floor "Envoy Of Destruction"

a CPU Fighter name Oruks uses his style as a boss under the floor "Iron Sword"

TOLS Ascend Mode Boss Floor: Envoy Of Destruction (Floor 59)

Partners: Tira & Astaroth

Skills On Envoy Of Destruction

1.Shave Damage S

2.Soul Gauge Damage S

3.Soul Gauge Boost S

4.Nullify Ringout S

Default Skills

1.Soul Gauge Vamp

2.Auto Unblockable Attack A

3.Shave Damage C



  • "There's no turning back now!"
  • "Blood... darkness... come unto me!"
  • "I shall reclaim my soul!"
  • "My sword, give me strength!"
  • "Souls, come unto me!"
  • "You ask for more?!"
  • "More souls!"
  • "My sword, you ask for more..."
  • "I'm through with you!"
  • "Waaaryah!"
  • "Take this!"
  • "I'm through with you!"
  • "More!"

Soulcalibur II

  • "Offer your soul!"
  • "Taste fear!"
  • "Sword, give me strength!"
  • "I will show you a nightmare."
  • "Do you want to die that badly?"
  • "There's no turning back."
  • "Massacre!"
  • "Bloodbath!"
  • "Souls, give me strength!"
  • "Souls, come unto me!"
  • "My thirst is endless!"
  • "I will show you the greatest nightmare."
  • "Blood, darkness, come unto me!"
  • "I still need more souls!"
  • "Hurry, give me the next soul!"
  • "Why?!"
  • "This is it!"
  • "This is the end!"
  • "Go away!"
  • "Soon, I will be revived!"
  • "Offer your soul!"
  • "You gotta be kidding?!"
  • "Not yet!"
  • "How?!"
  • "I've been waiting for this day for too long!"
  • "Your insanity ... show it to me!"
  • "Yes, this is it!"
  • "You're pathetic soul! Die!"
  • "This is..."
  • "...the end!"
  • "Stay..."
  • "...down!"
  • "Hows..."
  • "...This!"
  • "Take..."
  • "...this!"
  • "Get out of my way!"
  • "You're mine!"
  • "There's more!"
  • "This is the end!"
  • "Come on come on come on!"
  • "Go away!"
  • "What's the matter?!"
  • "Souls!"
  • "Come unto me!"
  • "Shatter!"
  • "More!"
  • "Die!"
  • "Suffer!"
  • "This is it!"
  • "Give it up!"

Soulcalibur III

  • Give me... your darkness!
  • You shall become my nourishment!
  • It doesn't matter... how much you struggle!
  • I want to see your madness!
  • This place... shall be... your grave!
  • I shall share with you... my darkness!
  • I want to hear... your anguish!
  • I shall show you... the end of days!
  • Devastation... for the weak!
  • I grant death... for the weak!
  • Receive the punishment... of darkness!
  • Have a taste of my darkness!
  • Let fear sink into your soul!
  • You shall have a taste... of my cursed sword.
  • Offer your soul!
  • Souls, give me strength!
  • Time for a bloodbath!
  • I thirst... for souls!
  • You shall taste fear!
  • Now... give me... give me your soul!
  • Drown in the cesspool... of darkness.
  • Death! I want to taste more deaths!
  • Gather before me, darkness of the abyss!
  • Become... a part of this nightmare.
  • Offer your soul to darkness!
  • There is no end to this nightmare!
  • None of you... have any reason to live!
  • What sweet sounds... of death.
  • More... my thirst continues.
  • Only devastation remains in the future.
  • I shall cover the entire world... in darkness.
  • Offer yourself... to the unending darkness!
  • Let darkness take you!
  • He he... Yes, I can see your darkness.
  • None of you... can defeat this nightmare!
  • I shall show you... the greatest... nightmare!
  • Blood, darkness... come unto me!
  • Souls, come unto me!
  • More, I need more souls!
  • Uuu...Ugaaaagh!
  • Grrr...
  • Where... where's the next soul?!
  • Giiii...
  • My resurrection... draws near.
  • Do not delude yourself, wretched human!
  • You deserve nothing less...than the destruction of your soul!
  • What is the meaning of this, wretched servant!
  • Know your place! There will be no next time.
  • Do you really think you can stop me?
  • This will only serve to anger me.
  • Fool! Do you really want to die that badly?
  • I shall kill you with my own hands.
  • Who do you think you are speaking to?!
  • Humph...a pathetic trick.
  • Ha ha ha ha ha ha ha haah!
  • You are my first sacrifice!
  • The time is ripe. You shall become part of me.
  • This time, I shall take my body back!
  • You cannot run away from me!
  • Ha ha ha ha ha! You exist only to become my sustenance!
  • That's the best you can do?...How weak.
  • Ohhhhh.
  • Heheh...Ha ha ha ha! Power flows through me!
  • Ha ha ha ha ha!
  • Gaaaaah!
  • Sieg...fried.
  • Damn you...Damn...you!
  • You will pay...for what you've done!
  • You will never run away from your sin! You have no right to live! It is a sin for you to be alive!
  • Remember the life you once led. Remember the souls you took!
  • Gu ha ha ha ha! Huh?
  • Outta the way!
  • It's over!
  • Die!
  • Time to die!
  • Bow before me!
  • Nowhere to run!
  • Take this!
  • Struggle, fool!
  • Worship me!
  • Cower in fear!
  • I'll burn you alive!
  • Darkness.. take you!
  • This is... the end!
  • Disappear, you cur! — Taunt
  • Damn... this is ridiculous.

Soulcalibur IV

  • Show me the madness that lies within!
  • Can you see the darkness of the abyss?
  • Become a part of the nightmare!
  • Darkness, give me darkness!
  • The end is near.
  • Blood, Darkness, Come unto me.
  • The nightmare will never end.
  • Become part of my darkness. - after defeating an opponent with a Critical Finish.
  • Drown in the cesspool of darkness. - after defeating an opponent with a perfect.
  • Burn, in darkness!
  • With this, you die!
  • Tremble!
  • Burn!
  • Begone!
  • Don't move!
  • Perish!
  • Shatter!
  • More!
  • Disappear!
  • Useless!
  • Clever!
  • Die!
  • Thanks.
  • No escape!
  • What's wrong!
  • More souls!
  • Feel my wrath!
  • Go fall, into the abyss!
  • Give your blood, to me!
  • Burn, in darkness!
  • Tremble in fear!
  • Have a taste of my darkness!
  • Taste fear!
  • Watch this!
  • Decay!
  • More! I'm still parched! - after defeating an opponent with low HP.
  • Tremble in my darkness!
  • Show me your power! --- to Yoda
  • Tremble. This is true darkness!
  • Your meager souls do not satisfy my thirst!
  • You! I remember you! --- to Cervantes
  • Your pathetic souls are worthless!
  • Souls. Give me more souls!
  • Your souls were rather good.
  • In the end. You will give into despair!
  • At last, at last the time has come!
  • The despicable shackles that have held me all these long years are now destroyed.
  • None shall be able to stop me!
  • Burn everything in its path. Listen! Listen to the quickening of darkness!
  • Tremble! This is true darkness!
  • Tremble in my darkness!
  • Your existence is meaningless!
  • Darkness..... give me DARKNESS!

Soulcalibur V

  • Soul Edge... Burn them! — Spoken during his Critical Edge.
  • The Nightmare will devour your soul!
  • Your madness! How it shines like a beacon!
  • You cannot defeat me, now or ever! — Spoken when engaging in battle against Siegfried.
  • Fall into...the abyss!
  • With this... you burn!
  • Relinquish!
  • Not Enough!
  • Spark!
  • What?
  • What's wrong...
  • My blade...
  • You're nothing...
  • Hate!
  • Damn!
  • Struggle!
  • Drown in darkness!
  • Time to die!
  • Give me, more power! — Spoken when time runs out.
  • Behold Soul Edge! A weapon without equal! Spoken after defeating Z.W.E.I.
  • Blood! Darkness! I shall drown the world in both!
  • Now, Soul Edge! Grant your master his wish!
  • You only exist so that my sword skewers you!
  • Ah, your suffering, how it does soothe me.
  • You still insist on fighting?
  • Out of my sight, filthy cur!
  • What?! - spoken when hit by a tremor.
  • Finally, none are left with the strength to oppose us! — Spoken after defeating α Patroklos or Elysium.
  • You fight like a mewling child.
  • Soul Edge! Grant me strength! — Spoken when taunting.
  • Pathetic! - Spoken during the first Ring Out.
  • I won't forget this! - Spoken during all Ring Outs following the first one.
  • Splendid work as always, Patroklos. Very well done indeed. I am impressed. — Spoken in Story Mode to Patroklos.
  • There will be no order as long Soul Edge and those abominations, the malfested, exist. — Spoken in Story Mode to Patroklos.
  • Ah yes, the malfested that kidnapped your sister. — Spoken in Story Mode to Patroklos.
  • Search Klausenburg next. My informants suggest you do so. — Spoken in Story Mode to Patroklos.
  • A man stopped you? — Spoken in Story Mode to Patroklos.
  • Z.W.E.I.! Damn that cursed werewolf! — Spoken in Story Node to Patroklos.
  • That man stands in the way of ridding the world of the malfested. — Spoken in Story Mode to Patroklos.
  • Get rid of him. — Spoken in story mode to Patroklos.
  • You just need to kill those I say to kill. — Spoken in Story Mode to Patroklos.
  • It seems you are unable to obey my orders. — Spoken in Story Mode to Patroklos.
  • I've had enough. Leave my sight at once and never return. — Spoken in Story Mode to Patroklos.
  • A dog such as you has no business making demands. — Spoken in Story Mode to Patroklos.
  • How absurd. You are nothing more than a dog. — Spoken in Story Mode to Patroklos.
  • I couldn't care less about what happened to a pathetic dog's family. — Spoken in Story Mode to Patroklos.
  • She is probaly already dead in some alley. — Spoken in Story Mode to Patroklos.
  • The azure Nightmare stands before you now! — Spoken in Story Mode to Patroklos.
  • You haven't realized it yet? — Spoken in Story Mode to Patroklos.
  • So a puppet controlled by a fool intends to stop me? — Spoken in Story Mode to Pyrrha.
  • Is that all? — S'poken in Story Mode to Pyrrha Ω.
  • Those I ordered you to kill were nothing but weak and foolish humans like you! Spoken to Patroklos in Story Mode.
  • Scream for me as I end your exsistance! — Spoken in Story Mode to Z.W.E.I.
  • Your time, is up! Spoken when taunting in battle against Elysium.
  • You will stand aside, or die like the rest! Spoken when engaging in battle against Elysium or α Patroklos.
  • Your puny existence ends here! —' Spoken when engaging in battle against Z.W.E.I.
  • What's wrong, puppet? —' Spoken when performing Grim Lord's Auto da're on Pyrrha.
  • Surrender, werewolf  spoken when performing back throw on Z.W.E.I.
  • Fight, with all of your soul. —' Unused.
  • You fought bravely... for the mere babe that you are. Unused.

Soulcalibur: Lost Swords

  • Your madness! How it shines like a beacon!
  • Soul Edge... Burn them! - spoken during his Critical Edge.
  • You fight like a mewling child.
  • Relinquish!
  • Blood! Darkness! I shall drown the world in both!
  • Your sufferings, how it does soothe me.
  • You only exist so that my sword skewers you!
  • Soul Edge, grant your master his wish!

Nightmare's servants

Former servants:

  • Astaroth (During Soulcalibur and Soulcalibur IV).
  • Ivy (During the events of Soulcalibur only).
  • Lizardman (During the events of Soulcalibur only).
  • Tira (During Soulcalibur III and Soulcalibur IV only).
  • Voldo
  • Sophitia (She reluctantly served Nighmare during the events of Soulcalibur IV only to protect Pyrrha.)


  • Master of IvyAstaroth and Lizardman in Soulcalibur.
  • Master of Charade in Soulcalibur II.
  • Defeated by Xianghua and Kilik in Soulcalibur.
  • Fought and nearly killed Raphael in Soulcalibur II.
  • Tira's master in Soulcalibur III and Soulcalibur IV.
  • Former alter-ego and current nemesis of Siegfried. Was defeated and destroyed by him in the end of Soulcalibur IV.
  • Revived by Zasalamel at the beginning of Soulcalibur III, allowing him to roam the earth without a host.
  • Alter-ego of Night Terror.
  • Master of Sophitia (unwilling) and Voldo (misunderstanding) in Soulcalibur IV.
  • Taki witnessed his battle against Siegfried in the closing events of Soulcalibur III. She sought to stop him from colliding his sword Soul Edge with Siegfried's Soul Calibur again in Soulcalibur IV.
  • Mitsurugi sought him out in Soulcalibur III and Soulcalibur IV.
  • Implied to be Raphael Sorel as the new vessel for Nightmare.
  • Gained political authority as "Graf Dumas" after his resurrection and tricked Patroklos Alexander into killing humans under the lie they were malfested
  • Defeated by Z.W.E.I. and falls to his possible demise during the events of Soulcalibur V.

Soulcalibur Manga Comic

  • In Volume 1 (Act.4), Nightmare begins his rise upon his army of darkness (armies of Lizardmen and Astaroth) during the darkness ritual.
  • In Volume 4 (Act.24), Nightmare was defeated by Mitsurugi. After Mitsurugi was away, Nightmare was still alive and revived into half of Siegfried's body (just like the 2nd outfit from Soulcalibur II).
  • In Volume 5 (Act.30), Nightmare was completely recovered from the Darkness Ritual. His appearance is now based off his 2nd outfit from Soulcalibur.

Series' Appearances

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