
A Revenant
Animated skeletons appear throughout Soulcalibur.
The character Revenant is a re-animated skeleton who debuts in Soulcalibur III.
Two Skeletons are Zasalamel's puppets. They are really skulls that their leader manipulates in order for them to do his bidding. They use Lizardman's way of fighting, some have been seen using other styles. They appear in Soulcalibur IV. They can be fought on Tower of Lost Souls. Skeletons may randomly appear as enemies when descending the Tower of Lost Souls. Many, if not all, of the skeletons have the HP Drain skill of some grade equipped. Skeletons cannot speak, but they let out grunts and other sounds. Their voices and their skull are not available while creating a character, which makes the skeletons unique. Two skeletons were mentioned in the PS3 intro of the Apprentice on which he slams the ground with the force which releases lightning that throws the unlucky corpses to fall into the lava.
In Soulcalibur V, players can use skeleton characters for Character Creation using the Skeleton Costume.
Animated skeletons appear as custom characters in Soulcalibur VI where they are referred to as Revenants. They are described as living corpses re-animated by malevolent energy: either coming into existence due to Soul Edge, dark curses, or even due to the Earth's energy. They will only cease if cut off from their power source.
Stages[]
List of animated skeletons[]
- Types
There are many types of skeletons in the Tower of Lost Souls. This list shows the types. In the parentheses is the fighting style.
- Skeleton (Cervantes)
- Skeleton (Hilde)
- Skeleton (Ivy)
- Skeleton (Kilik)
- Skeleton (Lizardman)
- Skeleton (Mitsurugi)
- Skeleton (Raphael)
- Skeleton (Siegfried)
- Skeleton (Sophitia)
- Skeleton (Voldo)