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Soul Chronicle is a new story mode featured in Soulcalibur VI. It focuses on the main story while mixing in story parts of all characters. [1]

Soul Chronicle mode tells the series’ origin story (1583 to 1590), and restructured with the addition of new episodes. The main story will be shown in 2D demos, 3D demos, 2D illustrations, conversational parts, and battles. Episodes that aren’t part of the main story will be shown in 2D illustrations, conversational parts, and battles.[2]

Plot

Transcending history and the world, a tale of souls and swords, eternally retold.

Soul Edge, a legendary sword, and a devourer of souls... buried in the darkest reaches of history, it was brought back to life in the 16th century.

The notorious pirate Cervantes claimed the sword as his own, setting everything into motion.

Soul Edge adapted to its owner, by splitting into two.

Possessed by the evil weapons, Cervantes began a bloody reign of terror, slaying all those seeking the swords without prejudice. However, Cervantes was eventually undone.

Under the protection of Hephaestus, the god of smithing, a female warrior named Sophitia was able to destroy one of the swords. However, shards of the blade flew and lodged into her body, causing near-mortal wounds.

Seeing his chance, Cervantes raised his sword to deliver the final blow. Suddenly, there appeared a ninja known as Taki who rescued the wounded warrior. Taki defeated Cervantes in a battle to the death before carrying the injured Sophitia away.

However... one of Soul Edge's two blades still remained. Perhaps it was fate... the blade fell into the hands of Siegfried, whose mind was twisted and unwell.

A pillar of light pierced the heavens, the product of rampant evil--the Evil Seed. No one could have predicted it would become a catalyst for catastrophe across the world...

Our story takes place in the 16th century.

Story

~1583 A.D.~

The Chronicle of Souls 1: Prologue

Soul Edge... Its story reaches far back into darknest depths of history. In the 16th century, the legend tried to rear its uglyhead again...

No Battles

The Chronicle of Souls 2: The Ling Sheng Su Tragedy

When the Evil Seed emanated from the cursed blade one fateful day in Spain, it released a white light that burst forth, affecting lands far and wide—even as far afield as Ling Sheng Su...

Playable character: Kilik

Opponent: Monk

Stage: Cursed Moonlit Woods

Restrictions: No soul charges

The Chronicle of Souls 3: The Cave of The Master Swordman

When Kilik awoke, he found himself in an unfamiliar cave temple. While he was passed out, an old man had been taking care of him. Aside from identifying himself as a weapon expert from Ling-Sheng Su, the old man spoke little.

No Battles

~1585 A.D.~

The Chronicle of Souls 4: A Mysterious Visitor

Kilik chose to fight against his fate, and such began a period of intense training under the guidance of the old man, Edge Master.

Playable character: Kilik

Opponent: ???

Stage: Master Swordman's Cave: Azure Horizon

Restrictions: No soul charges

The Chronicle of Souls 5: The Final Test

Thought the ardous training lasted three years, it seemed to pass by in the blink of an eye. The evil harbored within Kilik and Kali-Yuga was being kept at Dvapara-Yuga. However, with it threatening to spill over at any moment, the only time he was able to feel anything approaching peace was during intense training.

No Battles

~1586 A.D.~

The Chronicle of Souls 6: Kilik's Journey Begins

There were several roads that led west, but the most common route wwas by sea. Once Kilik left the cave, he headed over the Himalayas, then traversed south in search of a port.

Playable character: Kilik

Opponent: Malfested

Stage: Cursed Moonlit Woods

Restrictions: No soul charges

The Chronicle of Souls 7: The Indian Port

At a port on the eastern coast of India, the sailor he had saved brought Kilik to the ship on which he was crew member. However, though the ship was indeed heading west, its captain, Maxi, was nowhere to be found.

Playable character: Kilik

Opponent: Lizardman (2x)

Stage: Indian Port: Impending Storm

Restrictions: No soul charges

The Chronicle of Souls 8: The Malfested Swarm

The Ryuku-born pirate captain Maxi sailed the world with his crew looking for a greater adventures, which at present had led them to an Indian port. Overhearing a commotion, Maxi made his way back to his ship expecting to find a simple altercation, but instead was greeted with the sight of an assault on his crew.

Playable character: Maxi

Opponent: Kilik (Malfested)

Stage: Indian Port: Impending Storm

The Chronicle of Souls 9: A Violent Confrontation

Playable character: Maxi

Opponent: Mitsurugi

Stage: Sunken Desert Ruins

Restrictions:

The Chronicle of Souls 10: A Fated Meeting

Kilik and Maxi headed west, eventually arriving at an oasis capital and key transport location in the Middle East, where they attempted to gather information on Soul Edge. Searching alone, Kilik stumble upon a park where he had an unexpected encounter with a young woman from Asia.

No Battles

The Chronicle of Souls 11: Shadow of the Azure Knight

With Xianghua now on board, the duo of Kilik and Maxi become a trio. The further west they headed, the more their target, Soul Edge, came to dominate their conversations.

No Battles

The Chronicle of Souls 12: The Warrior in Black

As the three companions' journey progressed, a mysterious stranger appeared before them and tried to get close to Kilik. What on earth could they be plotting?

Playable character: Kilik

Opponent: Grøh

Stage: Cursed Moonlit Woods

Restrictions:

The Chronicle of Souls 13: For Whom Would You Die?

Once in Europe, the group of travelers headed to Athens in Greece. While soaking up the ancient ambience, Kilik met a lone woman.

No Battles

The Chronicle of Souls 14: The Fu-Ma Ninja

Kilik and the team made their way towards Osthreinsburg, but, before they knew it, they wound up lost in a meadow. When they finally noticed their predicament, they were plunged into confusion as a strange air encompassed them.

Playable character: Xianghua

Opponent: Taki

Stage: Windswept Plains

Restrictions:

The Chronicle of Souls 15: The Lady with the Strange Sword

Osthreinsburg, what promised to be their final battleground, was within their sights. No matter what fate had in store for them, it was too late to turn back now. Steeling his nerves, Kilik made his way into the forest surrounding the abandoned castle.

Playable character: Xianghua

Opponent: Ivy

Stage: Cursed Moonlit Woods

Restrictions:

The Chronicle of Souls 16: Time for Revenge

The forest was littered with traps to ward off invaders. As the trio proceeded through the fallen trees, fate brought them face to face with a giant ax-wielding warrior.

Playable character: Maxi

Opponent: Astaroth

Stage: Cursed Moonlit Woods

Restrictions:

The Chronicle of Souls 17: No Escape

Led by a man dressed in black, Kilik and Xianghua entered Osthreinsburg Catle. The man walked without hesitation, as though intimately familiar with the layout and situation of the castle.

Playable character: Kilik

Opponent: Nightmare

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

The Chronicle of Souls 18: Hell's Inferno

The fallen Nightmare's armor lay fractured and damaged, and fire seeped through it fissures like liquid. And yet, as long as Soul Edge remained, the mission was far from complete.

Playable character: Xianghua

Opponent: Inferno

Stage: Astral Chaos: Tide of the Damned

Restrictions: None

The Chronicle of Souls 19: A Battle with Destiny

Inferno let out a maddening scream of pain as Xianghua's final blow struck true. The fight seemed to be over... but, alas, it was not. Inferno possessed unimaginable strength that made Xianghua only too aware of the tension and exhaustion weighing down her own body.

Playable character: Kilik

Opponent: Inferno

Stage: Astral Chaos: Tide of the Damned

Restrictions: None

The Chronicle of Souls 20: You Carve Your Own Fate

And, with that, Soul Edge was no more. The subspace began warp and crumble away. A torrent of power burst forth from the heart of Soul Edge , threatening to consume the injuried Kilik and Xianghua...

No Battles

Mitsurugi

~1586 A.D.~

Mitsurugi 1: Whispers of Soul Edge

Mitsurugi was a samurai who lived during Japan's civil-war period.

Apprehensive of the increasing use of firearms, he traveled far and wide in search of the powerful weapon Soul Edge, but his efforts proved fruitless.

Disappointed, Mitsurugi returned to his domain. To vent his frustrations, he entered a tournament against Tanegashima firearms. However, this too ended in defeat.

What else could a self-made man like Mitsurugi do, but face the changing times head on?

No Battles

Mitsurugi 2: To Foreign Lands Once More

Despite having crossed to the Chinese mainland, Mitsurugi still had no plans for the future. Wondering what to do, he found himself surrounded by ruffians. Little did they realize, they were no match for him...

Playable Character: Mitsurugi

Opponent: Ruffian (2x)

Stage: Windswept Plains

Restrictions: None

Mitsurugi 3: The Mysterious Old Man

Mitsurugi took to the seas and headed west. Although his journey was fraught with conflict, Mitsurugi was more than capable of handling anything thrown at him, and he continued on his way with consummate ease.

Playable character: Mitsurugi

Opponent: Swordsman

Stage: Sunken Desert Ruins

Restrictions: None

Mitsurugi 4: Search for the Knight of Mare

Mitsurugi and the old man calling himself Edge Master got on surprisingly well. As they journey onward together, they spent many an evening talking about martial arts while getting steadily more inebriated.

Playable Character: Mitsurugi

Opponent: Warrior

Stage: Shrine of Eurydice: Cloud Sanctuary

Restrictions: None

~1587 A.D.~

Mitsurugi 5: The Master's True Power

Even though Edge Master hinted at knowing the whereabouts of the "Knight of Mare", the end of Mitsurugi's journey seemed nowhere in sight.

Playable Character: Mitsurugi

Opponent: Assassin (3x)

Stage: Cursed Moonlit Woods

Restrictions: None

Mitsurugi 6: When One Journey Ends...

Edge Master's words struck Mitsurugi as somewhat suspicious, but the old man had information about Soul Edge−and besides, given the opportunity, Mitsurugi would love to spar with him. Though begrudgingly, it appears he was stuck with the old man for now.

Playable Character: Mitsurugi

Opponent: Taki

Stage: Sunken Desert Ruins

Restrictions: None

Taki

~1583 A.D.~

Taki 1: The Power of Mekki-Maru

Taki, known as the "Dark Hunter," is a ninja and demon huntress.

Her quest to find Soul Edge ended in a confrontation with Cervantes, the greatest foe she had yet faced. After a deadly battle, Taki emerged victorious, but not before her beloved sword Rekki-Maru was shattered.

She returned Sophitia, the young girl she saved in battle, to her homeland, and then Taki, too, made her way back home to Japan.

Foremost in her mind, was the mending of her sword, which she intended to do using a shard of Soul Edge. Alas, the two swords were incompatible, and she had no choice but to give up. However, there was another sword she could try–the enchanted blade she hid before leaving Japan, Mekki-Maru...

Playable Character: Taki

Opponent(s): Doki, Geki

Stage: Cursed Moonlit Woods

Restrictions: No soul charges/critical edges

~1584 A.D.~

Taki 2: Pursuing the Yasunobe

As far as Taki was concerned, the leader of the Fu-Ma Clan, was once like a mentor to her. However, that Toki was long gone now, taken over by his unhealthy obsession with Mekki-Maru... No one saw how much he'd changed more than Taki. The Yasunrobe ranked directly below Taki in the Fu-Ma Clan were constantly biting at her heels. Then, one day, Maki, one of the heads of the Yasunrobe Faction, appeared before her.

Playable Character: Taki

Opponent: Maki

Stage: Cursed Moonlit Woods

Restrictions: HP gradually depletes; no soul charges/critical edges

Taki 3: Echoes of the Manji

In search of information about Mekki-Maru, Taki made her way to the weapon's place of origin: the Manji Clan's village. However, rumors were spreading that a warlord had slaughtered the entire clan except for one man... With nothing but this single lead to go on, Taki headed to the base of Mt. Fuji.

Playable Character: Taki

Opponent: Yoshimitsu

Stage: Windswept Plains

Restrictions: No soul charges/critical edges

Taki 4: The Urabe Make Their Move

Taki had once sealed away a great demon by the name of Gel-o-Fury. Upon observing the strange aura in the underground streams emanating from the base of Mt. Fuji, Taki surmised that Gel-o-Fury had headed in the direction of Hoko-ji Temple in Kyoto. Taki's journey was arduous, and saw her fending off numerous attackers. Then, one day, she was approached by Shuki, head of the Fu-Ma clan's Fujibe faction. She expected a fight, but Shuki had other plans...

Playable Character: Taki

Opponent: Shuki

Stage: Cursed Moonlit Woods

Restrictions: None

Taki 5: An Ambush from Beyond the Grave

Taki did her best to journey on unnoticed, but somehow she kept being spotted. This time it was Isurugi, one of the heads of the Yasunobe Faction, who was onto her. He was a shady character, known for his past of using forbidden techniques and summoning vengeful spirits.

Playable Character: Taki

Opponent(s): Niime, Miime, Isurugi

Stage: Cursed Moonlit Woods

Restrictions: None

Taki 6: Showdown with Gel-o-Fury

Somehow, Taki managed to fend off all of her pursuers and make it to Kyoto. Perhaps Isurugi had sent word ahead, for Fu-Ma ninja were lying in wait for Taki when she arrived at Hoko-ji Temple. While this wasn't entirely unexpected, one look at who she was up against was all it took for Taki to realize the trouble she was in.

Playable Character: Taki

Opponent: Gel-o-Fury

Stage: Windswept Plains

Restrictions: None

Kilik

~1585 A.D.~

Kilik 1: Edge Master's Teachings

There was once a martial arts school known Ling-Sheng Su.

Though the temple had a long and prosperous history, it would take only one night for it to be reduced to ruins. The sole survivor was a man named Kilik.

Training under the old man known as Edge Master, he worked hard, learning secret techniques for resisting the cursed sword, Soul Edge, in preparation for one final battle...

No Battles

~1586 A.D.~

Kilik 2: Fighting the Evil Within

With Edge Master's words carved into his mind, Kilik continued with his grueling training regime, even after he had begun his journey. Sometimes while training he would reflect upon the lessons his master had taught him.

No Battles

Kilik 3: Training with Maxi

With Maxi joining him in his journey, Kilik remembered what it was like to live with alongside someone for the first time in a long while. To Kilik, training everyday came as naturally to him like breathing, but Maxi looked at Kilik as if he'd never seen anything like it.

Playable Character: Kilik

Opponent: Maxi

Stage: Windswept Plains

Restrictions: No soul charges

Kilik 4: Training with Xianghua

Ever since Xianghua had joined the expedition, Kilik was able to practice the Ling-Sheng Su fighting style. As he sparred with her, he couldn't help but be reminded of Xianglian, and his feelings grew ever more complicated.

Playable Character: Kilik

Opponent: Xianghua

Stage: Windswept Plains

Restrictions: No soul charges

Kilik 5: The Trio Venture Forth

With the cooperation of Maxi and Xianghua, Kilik's training was beginning to produce results. However, it is still unclear whether he can use those abilities confidently in a real battle. Tension welled in his gut as the fight he had been training for grew near.

Playable Character: Kilik

Opponent: Lizardman (3x)

Stage: Windswept Plains

Restrictions: No soul charges

Maxi

~1583 A.D.~

Maxi 1: Maxi and His Crews

Maxi is a nunchaku wielder who hails from the Ryukyu Kingdom.

Unlike his father, a merchant bound to his kingdom, Maxi refused to be shackled to anything, and so chose the path of piracy.

With his eyes on the wider world, and a trusty crew in tow, he set sail, drifting from adventure to adventure as he saw fit.

Now, bound for India, Maxi's ship headed toward Southeast Asia.

Playable Character: Maxi

Opponent: Ruffian

Stage: Indian Port: Impending Storm

Restrictions: None

Maxi 2: One Assailant After the Other

The frequent encounters with assassins leading up to the day of the auction had convinced Kyam that something was afoot. But, despite his advice to Maxi to call off the job, Maxi wouldn't listen...

Playable Character: Maxi

Opponent: Assassin

Stage: Indian Port: Impending Storm

Restrictions: None

Maxi 3: Soul Edge's Lure

Nether Maxi nor Kyam had any idea what type of weapon Soul Edge was, but word travels fast and soon the port was abuzz with the news of the sword. The number of thieves trying to steal the weapon using any means necessary grew greater by the day, leaving Maxi and Kyam at the end of their rope.

Playable Character: Maxi

Opponent(s): Assassin (2x)

Stage: Indian Port: Impending Storm

Restrictions: None

Maxi 4: Lyla's Request

Ever the shrewd businesswoman, Lyla recognized the strength of Maxi and his crew and recruit them as her guards. With the impetuous Maxi too busy to be transfixed by her beauty, Kyam had serious reservations about his sworn brother's priorities.

Playable Character: Maxi

Opponent: Assassin

Stage: Windswept Plains

Restrictions: None

Maxi 5: A Merchant's Plot

"A merchant requiring guards must have ruffled the feathers of some questionable characters," Kyam thought. Operating alone, he looked into Lyla's history, finding his instincts about her to be correct. One night, he snuck into her secret hideout, and overheard her exactly what it is she was planning...

Playable Character: Maxi

Opponent: Ruffian (2x)

Stage: Indian Port: Impending Storm

Restrictions: None

Maxi 6: Demons Afoot

Using Lyla's contacts, Yagaji managed to obtain some high-quality materials, which he used to make Maxi his nunchaku. The useful get used... A relationship rooted solely in profit can't last forever, so why should this one have been any different?

Playable Character: Maxi

Opponent: Yoshimitsu

Stage: Indian Port: Impending Storm

Restrictions: None

Xianghua

~1583 A.D.~

Xianghua 1: A Mother's Swordplay

Xianghua was born during the Ming Dynasty into the noble Chai house, a family of warriors.

Fatherless, she was raised well by her kind and protective mother.

In time, she learned to user her mother's Chinese sword to practice ancient techniques.

Though her mother passed away at a young age, Xianghua continued to devote herself to the sword, and, in time, became proficient enough to do her family's name proud.

Her life, however, was on the verge of taking a sharp turn...

No Battles

~1584 A.D.~

Xianghua 2: The Emperor's Guard Exam

Xianghua was set up for an exam to become part of the emperor's guard. Being from the noble Chai house did not automatically grant her a pass—she had to prove her worth by dint of her skill.

Playable Character: Xianghua

Opponent: Soldier

Stage: Windswept Plains

Restrictions: None

Xianghua 3: Friendly Rivalry

Having somehow passed her exam, Xianghua was summoned to the suburbs in Beijing as an officer cadet. While waiting among the cadets, she soon noticed something approaching.

Playable Character: Xianghua

Opponent: Lingyu

Stage: Windswept Plains

Restrictions: None

Xianghua 4: Discipline and Dedication

The candidates for joining the emperor's guard has slowly whittled down. Some gave up and joined the army, while others returned home. Each had their own path to follow. Still in the running, Xianghua and Lingyu taught each other techniques, and threw themselves wholeheartedly in their training.

Playable Character: Xianghua

Opponent: Lingyu

Stage: Cursed Moonlit Woods

Restrictions: None

Xianghua 5: The Hero's Sword

The Ming Empire's intermittent search for the Hero's Sword had yet to turn up any solid leads. Now, as an officer cadet, it was Xianghua's turn to help join the search. To this end, she was deployed to an area near the western region.

Playable Character: Xianghua

Opponent(s): Bandit (2x)

Stage: Sunken Desert Ruins

Restrictions: None

Xianghua 6: A Brief Respite

The search for the Hero's Sword has ended once more in failure. Returning to Beijing, Xianghua and Lingyu were able to enjoy a brief period of respite with Meimei.

No Battles

~1585 A.D.~

Xianghua 7: The Fate One Carves for Oneself

Though Xianghua has finally made it to the final exam, only one could pass. And unfortunately for Xianghua, that meant fighting against Lingyu...

Playable Character: Xianghua

Opponent: Lingyu

Stage: Windswept Plains

Restrictions: None

Grøh

~1583 A.D.~

Grøh 1: The Azure Knight Must Die

The Aval Organization is something of a legend...

Long ago, the king of a knightly order took up the spirit sword to confront the wielder of the cursed sword. Lurking in history's shadows, the secret society has persisted through the ages.

Their mission has been to find the lost spirit sword and bestow it upon their future king, while preventing those that they called outsiders from wreaking havoc upon the world.

Grøh, a young man blessed with a cool head and magnificent fighting skills, became leader of the organization's punitive force.

They sent him on a mission to hunt down and kill the wreaker of chaos, the Azure Knight. However, his entire force was destroyed, and he was dealt a nearly mortal wound.

Playable Character: Grøh

Opponent: Malfested

Stage: Snow-capped Showdown

Restrictions: None

Grøh 2: A Visit From a Friend

With the help of Azwel, Grøh was brought back from the brink of death. After returning from his mission, the wounded Grøh received a visit from his friend, Curtis. Grøh decided to hide from his friend the fact that his left arm was being eaten away by an evil within.

Playable Character: Grøh

Opponent: Curtis

Stage: Snow-capped Showdown

Restrictions: No soul charges/critical edges

Grøh 3: Aval Organization's Mission

The evil organization, Fygul Cestemus, had grown in strength to the point where the Aval Organization could no longer ignore it. As such, Grøh and Curtis were assigned a mission to annihilate one of the cult's subdivisions.

Playable Character: Grøh

Opponent: Ruffian (2x)

Stage: Cursed Moonlit Woods

Restrictions: No soul charges/critical edges

Grøh 4: No Trust Between Friends

Curtis sensed that something wasn't right with Grøh; during battle, his friend seemed strangely conscious of his left arm, as if it pained him somehow. However, when Curtis questioned his comrade, Grøh declined to reveal anything.

No Battles

Grøh 5: The Cult's Subdivision

The two warriors finally arrived at the cult's subdivision, where they spied its members hurriedly preparing for a ceremony. Seeing this is a perfect opportunity to strike, Grøh and Curtis charged in.

Playable Character: Grøh

Opponent: Undead Soldier

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: No soul charges/critical edges

Grøh 6: The Undead Soldier

The undead soldier the cult created was powerful beyond measure, and Grøh found himself backed into a corner. Maybe it was time for him to use the ace up his left sleeve... After all, he was out of other options.

Playable Character: Grøh

Opponent: Undead Soldier

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Grøh 7: Unavoidable Conflict

Thanks to the power in his left arm, Grøh managed to survive, but at the cost of revealing his secret to Curtis. Recognizing immediately that the power in his comrade's arm was anything but human in origin, Curtis pressed Grøh aggressively for an explanation.

Playable Character: Grøh

Opponent: Curtis

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Grøh 8: The Tragedy Begins

Azwel appeared suddenly, and knocked the unsuspecting Curtis to the ground. The traitor seemed to be after the fragment of the cursed sword they'd stolen from the cult. However, that didn't seem to be the only thing he had in mind...

Playable Character: Grøh

Opponent: Curtis

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Grøh 9: A Cold Rage

Perhaps as punishment from his crimes, Grøh was forced to do battle with his mutated friend. Did it have to end like this...? A quiet rage burned away at his heart from within.

Playable Character: Grøh

Opponent: Azwel

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Azwel

~1853 A.D.~

Azwel 1: Azwel Surveillance Mission Interim Report: 1

Interim Report on the Azwel Surveillance Mission

The subject was born into a family of doctors who conducted research on plagues.

As well as modern medicine, he pursues knowledge in numerous other fields, including history, martial arts, fine arts, literature, and human culture.

His broad knowledge and intellectual pursuits gained him entry into the organization.

He contributes greatly to our group, including his research on ecological theory and artifacts, particularly those who've lost their humanity.

In recognition of his deeds, he was rewarded with a seat among the Twelve, the organization's supreme decision-making body.

Currently, the subject is assigned to our branch in Northern Europe, researching the Evil Seed phenomenon, which occurred yesterday.

This ends the report. The following document contains an interaction with the subject.

No Battles

Azwel 2: Azwel Surveillance Mission Interim Report: 2

Based on my observations, the hypotheses made by the subject may hold water. Nightmare, the Azure Knight, is a cruel leader, and our number one priority should be exterminating him.

Playable Character: Azwel

Opponent: Malfested

Stage: Snow-capped Showdown

Restrictions: No soul charges

Azwel 3: Azwel Surveillance Mission Interim Report: 3

The subject has not only created a replica fragment of the cursed sword, he has also captured an outside element on whom he has been performing nefarious experiments. I shall demand that this is brought to an end, as well as continue to monitor the subject's movements with extreme caution.

No Battles

Azwel 4: Azwel Surveillance Mission Interim Report: 4

I accompanied the subject to the astral fissure's location. On our way, we were attacked by miscreants claiming to rule the area, but the subject dealt with them in a shockingly extreme manner.

Playable Character: Azwel

Opponent: Ruffian (3x)

Stage: Cursed Moonlit Woods

Restrictions: No soul charges

Azwel 5: Azwel Surveillance Mission Interim Report: 5

The subject is planning to utilize the astral fissure. Although verifications are yet to be made, the increased number of outsiders in the vicinity makes me almost 100% certain the fissure should be dealt with, and any attempts to use it punished accordingly. Once I have fully ascertained the nature of the subject's plans, I have no doubt he will be deserving of swift execution.

Playable Character: Azwel

Opponent: Berserker

Stage: Windswept Plains

Restrictions: No soul charges

Azwel 6: Azwel Surveillance Mission Interim Report: Final

The subject is secretly attempting to get his hands on both the fragment of the cursed sword obtained by Intelligence as well as the spirit sword fragment that has been long in our possession. In order to carry out his plans, he needs to steal both fragments and will attempt to do so two days from now at noon. The moment he attempts to take them, we kill him.

Playable Character: Azwel

Opponent: Orzal

Stage: Snow-capped Showdown

Restrictions: No soul charges

Ivy

~1584 A.D.~

Ivy 1: The Fall of the Valentines

Though born to the noble house of Valentine, the young lady knew not only good fortune, but also despair.

Her father delved into alchemy in search of "The Key to Eternal Youth", Soul Edge, but found only madness and death. As a result, their house was met in ruin.

Her mother, before being consumed by a terrible illness, revealed to her they were not related by blood. Even so, the young lady's love for her parents was unfaltering.

Following in the footsteps of her father, she devoted her life to alchemy, and eventually found herself faced with the truth about Soul Edge.

No Battles

~1585 A.D.~

Ivy 2: Seeker of Soul Edge

Ivy set out on a long journey in search of Soul Edge and the mysterious being who had breathed life into her beloved sword. Along the way, she encountered many people, including another one who sought Soul Edge...

Playable Character: Ivy

Opponent: Seong Mi-na

Stage: Sunken Desert Ruins

Restrictions: None

Ivy 3: Face to Face with the Azure Knight

Her seemingly never-ending journey led her to Ostrheinsberg, and the "benefactor" she was searching for: Nightmare. The azure armor he wore covered him from head to toe, leaving him only his mutated arm exposed. Though unable to hide her curiousity in sight, Ivy knew she had to repay her debt...

No Battles

~1586 A.D.~

Ivy 4: Harvester of Souls

Nightmare told Ivy of his wish to return his father's soul to this world through the art of resurrection... Nothing about this situation appeared to be normal. To make matters worse, she found something decidedly uncouth about the other companion with whom she be working—a hulk giant by the name of Astaroth.

Playable Character: Ivy

Opponent: Villager

Stage: Cursed Moonlit Woods

Restrictions: No soul charges/critical edges

Ivy 5: The Power of Resurrection

Ivy understood the pain to well with losing a father, but massacring people and harvesting their souls to bring someone back was something she couldn't countenance. Her anguish grew deep.

No Battles

Ivy 6: A Hidden Truth

Ivy decided to part ways with Nightmare and his company. However, Astaroth wasn't simply about to watch in silence as she cuts ties with them.

Playable Character: Ivy

Opponent: Astaroth

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Ivy 7: Cursed Bloodline

Wracked by inexpressible anxiety, Ivy decided to ask Nightmare himself for the truth. But, the closer she got to his living quarters, the more anxious she became, until it was written all over her face.

Playable Character: Ivy

Opponent: Taki

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Cervantes

~1583 A.D.~

Cervantes 1: From a Single Spark...

Cervantes de Leon was a pirate captain who struck fear in the hearts of all who sailed the Atlantic.

The moment he laid hands on Soul Edge, its overwhelming power transformed him into a terrible fiend.

However, two great powers opposed him: the Holy warrior Sophitia, blessed with the gods, and Taki, a demon-hunting ninja. Together they defeated Cervantes, and destroyed part of the sword in the process.

Consumed by hellfire, Cervantes' body was reduced to ash. Though it appeared his ambitions had thus come to an end, it was not to be...

No Battles

~1586 A.D.~

Cervantes 2: The Pirate King Returns

Despite the immense power of his soul, Cervantes found it difficult to recover his full strength after his resurrection. Then, one stormy night, a former crew member who bore a grudge against him attacked...

Playable Character: Cervantes

Opponent: Pirate

Stage: Indian Port: Impending Storm

Restrictions: No soul charges/critical edges

Cervantes 3: Blinded by the Cursed Sword

Although Cervantes's lost memories had begun to return to him, he spent more time thinking about the feel of Soul Edge in his hands than of his time as a pirate. His mind had became a thrall to Soul Edge once more...

No Battles

Cervantes 4: Fragments of the Sword

Cervantes could sense that the shard of Soul Edge was as potent as ever. However, if grasping the sword meant surrendering control of his mind all over again, it would all be for naught.

Playable Character: Cervantes

Opponent: Soldier

Stage: Cursed Moonlit Woods

Restrictions: None

Cervantes 5: Harvesting Toughened Souls

The most effective way for Cervantes to restore his power was to claim the most tenacious of souls. And, in Cervantes's experience, there was no tougher a soul than that of a pirate who had cut their teeth on the rough seas. With that in mind, he headed for the coastline of Northern Europe.

Playable Character: Cervantes

Opponent: Pirate

Stage: Indian Port: Impending Storm

Restrictions: None

Cervantes 6: Miserable Memories

Cervantes sought souls with the fervor of someone trying to rid themselves of painful memories. Remembering his confrontation with the holy warrior Sophitia, he decided to pay a visit to her Grecian homeland.

Playable Character: Cervantes

Opponent: Swordsman

Stage: Shrine of Eurydice: Cloud Sanctuary

Restrictions: None

Cervantes 7: "Spare Vessel"

Cervantes was on the verge of remembering something significant, but his memory was still failing him. With the hope that doing so would be the spark to ignite the flame, he decided to visit the place from which Soul Edge's aura had suddenly vanished: Ostrheinsburg Castle.

No Battles

Cervantes 8: Family Reunion

Under the cursed sword's rule, the so-called "spare vessel"—an heir to the sword—was created as a precaution. That vessel was ivy, Cervantes's daughter. On cursed soil, they came face to face for their fated reunion...

Playable Character: Cervantes

Opponent: Ivy

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Seong Mi-na

~1584 A.D.~

Seong Mi-na 1: A Girl from the Seong Dojang

Umm, I'm Seong Mi-na. I grew up in the Seong Dojang run by my father.

Three years ago, I went on a quest for Soul Edge, known as the Sword of Salvation, to protect my land.

My quest went pretty well for a time... But then Hwang brought me home.

I guess it was wrong of me to run off without telling my father and all...

He said I must redo all my training, and forced me me back into the rigid life I'd tried to escape.

But the truth is, that was the least of my problems...

Playable character: Seong Mi-na

Opponent: Discipline (4x)

Stage: Windswept Plains

Restrictions: None

Seong Mi-na 2: Fretful Memories

It was the last time I would ever see Hwang... All I wanted was for us to protect the homeland together, but it felt like no one took me seriously. After that, I found it hard concentrate on my training... Looking back, I really was clueless back then.

No Battles

~1585 A.D.~

Seong Mi-na 3: Seeking the Sword of Salvation

And so I left home again. I just couldn't think of a way to get my father and Hwang to recognize my ability. In the end, I thought if could get my hands on Soul Edge at last—The Sword of Salvation itself—then I'd be able make them see what I was capable of. It was my second journey to the castle in the west, so I knew the rout well, and arrive in no time...

Playable character: Seong Mi-na

Opponent: Kong Xiuqiang

Stage: Sunken Desert Ruins

Restrictions: None

Seong Mi-na 4: Never a Day Without Training

At first, my training consisted solely of fetching water and running errands to buy alcohol... probably because I was in such a rush for my skills to be acknowledged. But, in time, as I started to focus on becoming stronger, my master began teaching me proper techniques. Perhaps Father, too, was only... But there's no use thinking like that now.

Playable character: Seong Mi-na

Opponent: Kong Xiuqiang

Stage: Cursed Moonlit Woods

Restrictions: None

~1586 A.D.~

Seong Mi-na 5: The Malfested

I was annoyed that my master had left me, but, then again, I was being insensitive. He would talk in his sleep, apologizing someone called Xiangfei and another called Xianglian. Perhaps he set off to cave out a new fate for himself... I hope so at least.

Playable character: Seong Mi-na

Opponent: Lizardman (2x)

Stage: Sunken Desert Ruins

Restrictions: None

Seong Mi-na 6: The Depths of Darkness

Even without the Sword of Salvation, and even if I was still determined to protect my homeland and those I loved no matter what. I dind't care how strong the enemy was—I'd rather have lost than just stand by in silence... Thinking back now, it's a wonder I could be so naive...

Playable character: Seong Mi-na

Opponent: Lizardman (4x)

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Seong Mi-na 7: A Flash Cleaves of Shadows

This diary of my journey is coming to an end. I've discovered a lot about myself. It feels as though my life is about to turn a corner. I hope this diary someday reaches my father... and Hwang...

Playable character: Seong Mi-na

Opponent: Lizardman, Cult Priest

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Astaroth

~1583 A.D.~

Astaroth 1: A Cataclysm Is Born

The malevolent cult Fygul Cestemus—or "The Guardians of Truth"—worshippers of Palgaea, the god of destruction.

In preparation for the day when all will be cleansed, the group performed horrific ceremonies and experiments in underground shrines across the globe.

In 1583, which the group calls "The Year of Saturn's Crimson Serpent", they were able to make contact for the first time with Palgaea the Executioner.

"Deliver the sword of judgment, Soul Edge, to my altar. Only then can the purification begin."

Upon hearing this revelation, High Priest Kunpaetku devoted himself to the nefarious forbidden arts, in order, to create a golem of fearsome power.

Now, Astaroth, a warrior forged by human hands for the sake of claiming Soul Edge is nearing his awakening...

Playable Character: Astaroth

Opponent(s): Lizardman, Prototype

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

~1584 A.D.~

Astaroth 2: Revolt of the Heretic

Under Kunpaetku's orders, Astaroth made his way straight to Europe with an army of lizardmen in tow—half-man, half-beast warriors spliced together by the cult. With the memory of numerous warriors' grisly fates bestowed upon him by Ker, Agent of Death, Astaroth found it easy to follow the scent of death expelled by Soul Edge.

Playable Character: Astaroth

Opponent(s): Cult Follower (2x), Cult Priest

Stage: Sunken Desert Ruins

Restrictions: None

Astaroth 3: The Will of the Gods

"Cleansing" Kunpaetku's enemies without mercy as he went, Astaroth continued on his way, the scent of death growing stronger all the time. Upon reaching Europe, he discovered the genesis of all this chaos was a being by the name of Nightmare.

Playable Character: Astaroth

Opponent: Warrior

Stage: Cursed Moonlit Woods

Restrictions: None

~1585 A.D.~

Astaroth 4: Master of the Cursed Sword

Though irritated by the whims of the gods, Astaroth finally entered Nightmare's dilapidated castle. The smell of death was overwhelming... Before he knew it, he was surrounded by a group of twisted creatures and the Azure Knight himself, who wielded an immense sword with a single eye.

Playable Character: Astaroth

Opponent(s): Malfested (2x)

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

~1586 A.D.~

Astaroth 5: The Cult Suspicions Deepen

Soul Edge was incomplete—not at all fit for his master, Astaroth surmised. To restore the sword back to full strength, he would have to cooperate with Nightmare for time being. Besides, if worse came to worst, Astaroth could kill him in his sleep anytime... However the malevolent cult saw Astaroth as having become too complacent, and dispatched someone to deal with him.

No Battles

Astaroth 6: Banquet of Blood

Sensing Soul Edge was near completion, Astaroth prepared for his rebellion. While lying in wait in Ostrheinsburg Castle for a high-quality soul to reap, he sensed a tiny slither of death's aura, so slight as to be inperceptible to humans...

Playable Character: Astaroth

Opponent(s): Grøh

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Nightmare

~1583 A.D.~

Nightmare 1: When Nightmares Stir

~1584 A.D.~

The Azure Knight appeared in Europe out of nowhere.

Bound to no state, indiscriminate slaughter earned him the title "Nightmare".

Every night Nightmare appeared, committing acts so heinous, he soon became a symbol of fear.

Still, despite rumors about him spreading like wildfire, his true identity remained a mystery...

Playable Character: Nightmare

Opponent(s): Villager (2x)

Stage: Cursed Moonlit Woods

Restrictions: None

Nightmare 2: A Nightmare Unleashed

There was no way of knowing where Nightmare would wander next. However, as long as there is great power to be had, there will always be people who are eager to harness it for their own purposes, whether good or evil. Plotting an insurrection against those in power, a feudal lord approached Nightmare with a plan in mind...

Playable Character: Nightmare

Opponent(s): Knight (2x), Officer

Stage: Indian Port: Impending Storm

Restrictions: None

~1585 A.D.~

Nightmare 3: Confronting Wolfkrone

Anyone who thought the Azure Knight would listen to their pleas was very much mistaken. In time, Nightmare chose Ostrheinsburg Castle as his base. From there, he began killing all and sundry indiscriminately, eventually sparking conflict with the neighboring kingdom in the process.

Playable Character: Nightmare

Opponent(s): Wolfkrone Soldier (2x)

Stage: Cursed Moonlit Woods

Restrictions: None

Nightmare 4: The Covenant Shield

Nightmare's thirst for bloodshed knew no bounds. The Azure Knight and his army of mutated beings continued their savagery of gathering souls until their reign of terror consumed all of Europe. At Nightmare's side throughout his loyal band of associates—his so-called "Covenant Shield"—though none could have guessed his intentions.

Playable Character: Nightmare

Opponent(s): Warrior (2x)

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

~1586 A.D.~

Nightmare 5: Soul Seeker

Ostrheinsburg was attacked suddenly by the Aval Organization, a secret group intent on ridding the world of demons. So powerful was Nightmare's strength by this point the organization now considered him the utmost priority. Upon declaring a state of emergency, they swiftly sent in their leader. But with Nightmare's craving for even more powerful souls is at its zenith, this latest development played directly into his hands.

Playable Character: Nightmare

Opponent(s): Aval Soldier (2x), Aval Leader (2x)

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Siegfried

~1587 A.D.~

Siegfried 1: Nightmare's True Face

The Azure Knight, previously known as "Nightmare", the former wielder of Soul Edge who brought the world to its knees... In truth, he was first a knight named Siegfried.

After killing his father by accident, Siegfried fell into a deep denial, which eventually twisted into a desire for revenge against his father's imaginary killer.

To enact his revenge, he needed power, which led him to Soul Edge.

Turned into a sword's puppet, he became Nightmare, until losing in battle to Kilik.

When the sword is shattered, Siegfried found himself awaken from the strange spell he had been under.

Though freed from Soul Edge's grasp, he now had to face the fact that it was he who had killed his father.

On the ground to his side lay the shattered remnants of Soul Edge...

No Battles

Siegfried 2: Beneath Fate's Thumb

Unable to cope with the weight of his crimes, Siegfried tried to abandon what was left of Soul Edge. However, the evil sword was so closely tied to his fate that it would not relinquish him from its grasp so easily. His cruel reign as Nightmare was not forgotten by any means, and, one after another, warriors began to appear before him, intent on taking their revenge.

Playable Character: Siegfried

Opponent: Warrior

Stage: Indian Port: Impending Storm

Restrictions: None

Siegfried 3: An Unexpected Savior

Wandering aimlessly, Siegfried ended up crossing swords with a woman who declared that she must destroy Soul Edge. Though she claimed to be able to purify souls, the deep-rooted evil gnawing away at Siegfried was too strong to be cleansed. Nevertheless, their meeting would prove the necessary impetus for Siegfried to vow to face to his sins and atone for them.

No Battles

Siegfried 4: Vowing to Atone

Soul Edge could not be scratched, let alone broken by a normal weapon. To ensure the sword would never again fall into the hands of another, Siegfried decided it would need to be sealed away somewhere in total isolation. However, such a place was not easily found. Meanwhile, every time he struck down another challenger who sought revenge Nightmare, Siegfried feared that he was in danger of slipping back under the sword's control.

Playable Character: Siegfried

Opponent: Warrior

Stage: Cursed Moonlit Woods

Restrictions: None

Siegfried 5: An Arduous Journey

Not all who stood in Siegfried's way were hell-bent on revenge. Some warped souls appeared drawn to the evil of Soul Edge. Though it wasn't Siegfried's goal to do away with these twisted individuals, neither were they the types with whom he could reason.

Playable Character: Siegfried

Opponent: Malfested

Stage: Cursed Moonlit Woods

Restrictions: None

Siegfried 6: The Spirit Sword Beckons

The evil in Soul Edge was growing stronger with each passing minute. One day, Siegfried heard an ethereal voice in his head speaking directly to him. Responding to Siegfried's desperation to save his own sanity, the spirit sword, Soul Calibur, was calling out to him. But from the sounds of things, the blade was also in need of help itself...

No Battles

Siegfried 7: The Mental Realm

The moment Siegfried gripped the evil sword's hilt, he was dragged into the mental realm. There, he was surrounded by images of the times he had fought as Nightmare and lost. Soul Calibur appeared before him, and he watched as it was swallowed up by this strange dimension where it would be slowly devoured by evil.

Playable Character: Siegfried

Opponent(s): Nightmare, Inferno

Stage: Astral Chaos: Tide of the Damned

Restrictions: None

Sophitia

~1585 A.D.~

Sophitia 1: A Holly Warrior's Task

Sophitia was a baker's daughter, chosen by the gods to become a a holy warrior.

Given the order to destroy Soul Edge, she set out on quest that would eventually lead her to the sword's wielder, Cervantes. In a fearsome battle, she was able to destroy one of the swords.

Though successful in her quest, shards of the cursed sword pierced her body, causing severe injuries.

Her live was saved by ninja, Taki. whereupons she returned t her homeland to recuperate. The days passed peacefully, until one day...

No Battles

~1586 A.D.~

Sophitia 2: The God of Smithing Speaks

The young man gave his name Rothion—he worked as swordsmith in the neighboring town. His chance meeting with Sophitia blossomed into a relationship, and then a promise to marry. But when to the temple to inform Hephaestus of their felicitions news, the god did nto reply with words of blessing, but with a mission for Sophitia instead.

No Battles

Sophitia 3: Time to Depart

Rothion was coming close to completing Sophitia's arms, though he knew this also meant she would soon be embarking on her journey. While heading to the temple to pray for safe passage, Sophitia encountered a man hailing from the East. For some reason, she felt the stirrings of fate, but put those feelings aside to prepare for her quest.

Playable Character: Sophitia

Opponent: Rothion

Stage: Shrine of Eurydice: Cloud Sanctuary

Restrictions: None

Sophitia 4: A Journey to Cleanse the Soul

Charged with an important mission by the gods, Sophitia steeled her resolve and embarked on her journey. This time, however, the road ahead was even more perilous than before. Still, she forged on in pursuit with Soul Edge, rescuing those overtaken by evil along the way, while also purifying the earth saturated with it.

Playable Character: Sophitia

Opponent: Malfested

Stage: Windswept Plains

Restrictions: None

Sophitia 5: Ripples of Evil

Sophitia was determined to cleanse as many from evil as was humanly possible. However, those consumed by it often became formidable enemies who stood in their way of her mission. Fiercely combative warriors with techniques sharpened on the field of countless battles, these foes proved an astonishing imposing threat.

Playable Character: Sophitia

Opponent: Malfested

Stage: Windswept Plains

Restrictions: None

~1587 A.D.~

Sophitia 6: Chasing Shadows

One the rumors of a knight with a great sword had fated into obscurity, they were soon replaced by unverified stories from people who claimed to have seen Nightmare. Sophitia decided to continue her search for the knight with the large sword.

No Battles

Sophitia 7: Intermingling Fates

Finally, after a long journey, Sophitia happened upon the knight with the great sword, who was said to possess Soul Edge.

Playable Character: Sophitia

Opponent: Siegfried

Stage: Cursed Moonlit Woods

Restrictions: None

Voldo

~1584 A.D.~

Voldo 1: The Secret Money Pit

Ask any adventurer, and they'll know of Vercci, a wealthy merchant from South Italy, and his underground treasury, the "Money Pit".

After getting rich in the weapons trade and earning the title of "Merchant of Death", Vercci set sail with his fleet to find the legendary Soul Edge.

But, during his quest, Vercci learned that his entire fortune had been lost in the chaos of a war that broke out in Italy.

Half-crazed, Vercci hid what little he had left in the impenetrable Money Pit, located on a small island in the Mediterranean.

There he stationed a grotesque guardian who silently and mercilessly disposed of all who entered, quickly becoming the fear of all looters.

In recent years, however, a new rumor began spread among some adventurers.

No Battles

~1585 A.D.~

Voldo 2: The Master's Will is Absolute

On his return to the money pit, Voldo was greeted by invaders, whose lives he set about one by one. Seeing the opportunity to cause a cave in, the warrior Ivy cut through the ceiling, blocking off Voldo from pursuing her. Apart from Ivy, only a few of them escaped with their lives. One of them had managed to get their hands on something valuable. However...

Playable Character: Voldo

Opponent(s): Adventurer (2x)

Stage: Cursed Moonlit Woods

Restrictions: None

Voldo 3: Lost Glory

Disposing of the invaders' corpses, Voldo set about restoring the Money Pit and its traps. Once finished, he secured the entrance and headed out on his journey to complete the mission assigned to him by Vercci.

Playable Character: Voldo

Opponent(s): Bandit (2x)

Stage: Windswept Plains

Restrictions: None

Voldo 4: A Coastal Town in Ruins

Heading north, Voldo sensed something peculiar—Ivy's aura seemed to have split into two, and was heading both to the north and to the south. Though confused at the turn of events, at the back of Voldo's mind, his memories of Soul Edge called for him to head west. Trusting his instincts, he continued towards Spain.

Playable Character: Voldo

Opponent(s): Phantom Sailor (3x)

Stage: Indian Port: Impending Storm

Restrictions: None

~1586 A.D.~

Voldo 5: Across Icy Plains

Why did Ivy's aura seem to be emanating from Cervantes' old headquarters? Voldo didn't have the answer, but knowing who it was he should pursue at least represented a significant step forward. Gathering his master's treasures that were scattered around Spain along the way, Voldo followed the trail of Ivy's aura to the east.

Playable Character: Voldo

Opponent(s): Aval Soldier (2x)

Stage: Snow-capped Showdown

Restrictions: None

Voldo 6: We Meet Again...

After disposing all those in his way, Voldo was finally in a position to attack Ivy. He had hoped to do so without drawing any attention to himself, but somehow Ivy had known of her pursuer's presence all along.

Playable Character: Voldo

Opponent(s): Ivy

Stage: Snow-capped Showdown

Restrictions: None

Voldo 7: A Warm Glow

It was safe to say that Voldo had served his master well. Arriving back at the Money Pit, he returned to their original places before heading to Vercci's tomb to debrief his deceased master on a mission completed.

No Battles

Yoshimitsu

~1582 A.D.~

Yoshimitsu 1: The Manji Clan's Cruel Fate

~1583 A.D.~

The Manji Clan, a group of Japanese ninjas known for their unusual powers, maintained neutrality even as their country was embroiled in civil war.

Fearing their strength and their defiance, the nation's chief warlord ordered every man, woman, and child be killed.

However, one survived—Yoshimitsu, next in line to succeed the chief, and a master swordsman.

He single-handedly took on the warlord's army, dealing them a hard blow, but they eventually overwhelmed him, severing his right arm.

Despite the countless pursuers sent after Yoshimitsu, he vanished without a trace.

That is until one day, an agent from the warlord received word that Yoshimitsu had been sighted...

Playable Character: Yoshimitsu

Opponent: Agent

Stage: Cursed Moonlit Woods

Restrictions: None

Yoshimitsu 2: Rumors of Soul Edge

~1584 A.D.~

Hearing rumors that Soul Edge was to be sold at auction, Yoshimitsu headed to a Southeast Asian port. Once there, however, his plans to steal the sword were thwarted by a man wielding a strange weapon. Convinced there was some sort of plot afoot, he paid a visit to the auction's organize.

Playable Character: Yoshimitsu

Opponent(s): Ruffian (2x), Lyla

Stage: Indian Port: Impeding Storm

Restrictions: None

Yoshimitsu 3: The Colors of Gallantry

~1586 A.D.~

Yoshimitsu's pursuit of information relating to Soul Edge took him to the Ming Empire. It appeared that they were obsessed with the weapon—which they called the "Hero's Sword"—so much so, that the emperor had dispatched an investigation unit to search for it. Rampant with violence and rebellions, the empire was teetering on the edge of collapse. Perhaps that was why the sword was so desperately sought after.

Playable Character: Yoshimitsu

Opponent: Ruffian (2x)

Stage: Windswept Plains

Restrictions: None

Yoshimitsu 4: Seeds of Courage

Once through the Ming Empire and continuing west, Yoshimitsu stopped off at a village in the Middle East to replenish his water supply. There, he heard word of a group who enslaved strange creatures and abducted people. They, too, were searching for Soul Edge, or so it was said. It shouldn't have had anything to do with him—and yet, for some reason, he felt like he couldn't ignore it either.

Playable Character: Yoshimitsu

Opponent(s): Lizardman, Cult Priest

Stage: Kunpaetku Temple: Serpentine Banquet

Restrictions: None

Yoshimitsu 5: Is Revenge the Answer?

~1587 A.D.~

Yoshimitsu made it to Europe, where the rumors of Soul Edge were said to have originated. While searching for Nightmare, the current owner of Soul Edge, he began to feel his mental state deteriorate...

No Battles

Yoshimitsu 6: In Cursed Lands

Yoshimitsu's long journey finally saw him reach Nightmare's castle in Ostrheinsburg. However, Nightmare had already been defeated, and Yoshimitsu instead found himself face to face with a young female warrior boasting a power clear and pure.

Playable Character: Yoshimitsu

Opponent: Sophitia

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: None

Yoshimitsu 7: Clouded Blade

The evil inside Yoshimitsu's sword reacted with the evil energy in Ostrheinsburg. His blade was transformed into a siphon of pure malevolence which began to eat away at Yoshimitsu's soul...

Playable Character: Yoshimitsu

Opponent: Sword Demon

Stage: Astral Chaos: Tide of the Damned

Restrictions: None

Raphael

~1583 A.D.~

Raphael 1: The Family Betrayal

Raphael, the cold, cruel head of the Sorel family, is known for his fencing prowess and his deep knowledge of medical science.

Though still young, he has survived numerous plots and venomous political strife to establish his family as part of the ruling elite.

However, when the Evil Seed occurred, a noble that he had backed went violently insane, and attempted to kill the king.

Seeing this as an opportunity to strike, Raphael's political enemies blamed him for the incident, and attacked his Paris home.

Betrayed one by one by those around him, Raphael fled to his birthplace, Rouen, in order to mount a counterattack.

Though he arrived safely after shaking off his pursuers, he did not get the welcome he had hoped for...

Playable Character: Raphael

Opponent(s): Soldier (3x)

Stage: Indian Port: Impending Storm

Restrictions: Begin with reduced HP

Raphael 2: The Slums

The young girl from the slums had saved Raphael's life. For Raphael, who had never been relied on anyone but himself, having someone come to his own aid was no small matter—even if his salvation was born purely on a child's whim. Amy's action were enough to rouse emotions Raphael had long forgotten.

Playable Character: Raphael

Opponent: Ruffian (2x)

Stage: Cursed Moonlit Woods

Restrictions: None

~1584 A.D.~

Raphael 3: On the Run

With the aristocracy continuing to fight their petty battles, ordinary people had all but surrendered their spirit and gave up on life. Like animated corpses, their lives were drained of all meaning of joy... Instead, Raphael decided it best to seek refuge with Amy in the land where the sun never sets: Spain.

Playable Character: Raphael

Opponent: Swordsman

Stage: Indian Port: Impending Storm

Restrictions: None

~1586 A.D.~

Raphael 4: Rod To Home

As they wandered through Spain like nomads, Raphael sharpened his blade skills while also teaching Amy some techniques. However, with his enemies as a constant threat, he felt his and Amy's nomadic lifestyle would do her more harm than good, and so took the risk of crossing the border back to France...

Playable Character: Raphael

Opponent(s): Bird of Passage (4x)

Stage: Snow-capped Showdown

Restrictions: None

~1589 A.D.~

Raphael 5: Wealthy Lord Dumas

After crossing the mountains, Raphael and Amy arrived at a citadel in the south of France. To ensure her safety, it occurred to Raphael that she would need a decent home and financial security. So, disguising his real name, he became a servant to the wealthy Lord Dumas.

Playable Character: Raphael

Opponent: Swordsman

Stage: Windswept Plains

Restrictions: None

Raphael 6: A Perfect World

"I shall toast to the death of those who come between Amy and I!" Raphael became Lord Dumas' adopted son, declaring that his relatives had "gone on a long journey." His previous efforts to gain everybody's trust had paid off, as not one soul doubted him.

No Battles

Raphael 7: Future Ambitions

In the mansion's library, Raphael soon came across the enlightened writings of someone who called themselves a "Scholar of the Future". Deeply intrigued, he pored over the words, a great plan forming in his mind...

Playable Character: Raphael

Opponent: Azwel

Stage: Cursed Moonlit Woods

Restrictions: None

Tira

~1584 A.D.~

Tira 1: In Two Minds

In the shadows of Europe lurks a group of assassins known as the Bird of Passage. One member, Tira, was born and bred to be an assassin.

The moment the Evil Seed happened, Tira was undertaking a mission. Under the influence of the Evil Seed, her group's leader went insane, causing the other members to scatter. As a result, she was cast out into the world.

Though a stroke of good fortune, a family took her in. However, her newfound stability was to be short-lived.

Over the most trivial of things, Tira exploded with rage, and ended up killing her entire family...

No Battles

Tira 2: Soul Destroying

Possessed of a split personality, Tira could be euphoric one moment and distinctly sour the next. Over time, these separate facets of her character came up with names for one another: Jolly and Gloomy. With no particular destination in mind, Tira set out on a journey to claim as many lives as she cloud.

Playable Character: Tira

Opponent: Swordsman

Stage: Cursed Moonlit Woods

Restrictions: Tira can only be Jolly

Tira 3: Pure Murder

~1585 A.D.~

Nothing like Jolly whatsoever, Gloomy was obsessed with pure "killing", and liked nothing more than to roam battlefields in search of her next prey. As killing grounds went, there were certainly worse places for it, though indiscriminate murder was always going to come with its risks.

Playable Character: Tira

Opponent: Soldier

Stage: Indian Port: Impeding Storm

Restrictions: Tira can only be Gloomy

Tira 4: Falcon in the Shadows

~1587 A.D.~

Tira wandered aimlessly, Jolly and Gloomy constantly at each other's throats. And then out of nowhere, a member of the Flyway Falcons appeared with his own agenda in mind...

Playable Character: Tira

Opponent: Bird of Passage

Stage: Cursed Moonlit Woods

Restrictions: Tira starts as Gloomy

Tira 5: Dreams of Nightmare

~1589 A.D.~

According to the information Tira obtained from the Flyway Falcons member, a being by the name of Nightmare was out there harvesting souls. Having witnessed the result of his cruelty with her own eyes, she could barely contain her excitement. Was it the prospect of meeting someone who shared her "hobby" perhaps? Or simply that she had found someone to aspire to?

Playable Character: Tira

Opponent: Bird of Passage

Stage: Windswept Plains

Restrictions: None

Tira 6: Where's My New Master?

Tira arrived in Ostrheinsburg, said to be Nightmare's base. However, instead of the Azure Knight, she was greeted by a man in the white hood...

Playable Character: Tira

Opponent: Zasalamel

Stage: Ostrheinsburg Castle: Hall of the Chosen

Restrictions: Tira starts as Gloomy

Talim

~1589 A.D.~

Talim 1: The Last Priestess of the Winds

In a remote corner of lands to the east, there is a village of wind worshippers who live in harmony with nature.

Talim was born into a family of shamans and raised as the Last Priestess of the Winds amid the encroaching Western civilization that threatened their way of life.

Due to her great sensitivity to the spirit world, Talim was heavily affected by the Evil Seed, and nearly died.

As time passed, Westerners began to visit her village, and one happened to bring with him a certain metal shard.

The elders who saw this "vitality charm" instantly realized it was dangerous, for it was a shard of the cursed sword, Soul Edge...

No Battles

Talim 2: Dancing Blades

Regardless of the commotion surrounding the metal shard, Talim still had to fulfill her duty as Last Priestess of the Winds. Accordingly, she returned her focus to practicing ritual sword dancing with the Village of the Wind Deity's priest.

Playable Character: Talim

Opponent: Plata

Stage: Windswept Plains

Restrictions: No critical edges

Talim 3: To Mt. Makirin

~1590 A.D.~

Talim headed to the illustrious and holy Mt. Makirin to train. In her heart she held a faint hope that she might discover some clues about the amulet.

Playable Character: Talim

Opponent: Priest

Stage: Windswept Plains

Restrictions: None

Talim 4: Search Party

The village's children had gone missing... What's more, bands of strangers had been sighted in the area recently, some of them rumored to be violent. Before any harm should come to them, Talim set off down the mountain in search of the lost children.

Playable Character: Talim

Opponent: Demon

Stage: Windswept Plains

Restrictions: None

Talim 5: Cacophonus Creatures

Rumors had spread to the village of a vampiric creature appearing in the suburbs of a nearby town. Sensing her people's panic, Talim vowed to destroy the monster.

Playable Character: Talim

Opponent: Vampire

Stage: Cursed Moonlit Woods

Restrictions: None

Talim 6: An Innocent Breeze

Talim had a strange feeling about the amulet, as though an opportunity was presenting itself... She made her way to visit Kalana, the Eldest One who also appeared to be her grandmother.

No Battles

Zasalamel

~1583 A.D.~

Zasalamel 1: Soul Edge

Across all history, the truly strong remain shrouded deep in darkness, hidden from society.

They carefully erase all traces of their existence so that when later generations look back on history, it is as if they were never there.

But, sometimes, even the most perfect plans to erase one's tracks leave unexpected loose ends.

This tome was one of those loose ends, left behind in charred ruins. What secrets lie within?

No Battles

Zasalamel 2: The Hero King

The dominating figures who wielded Soul Edge. The birth of Soul Calibur.

No Battles

Zasalamel 3: The Aval Organization

The king who laid his hands on the spirit sword.

No Battles

Zasalamel 4: The Evil Seed

The cursed sword's quickening, and its discharge of power.

No Battles

Zasalamel 5: The Three Sacred Treasures

Ling-Sheng Su and the Evil Seed.

No Battles

Zasalamel 6: The Necromancer

The man whose sin would weigh forever on his heart.

No Battles

Zasalamel 7: The Cursed Sword

The man who laid his hands on the cursed sword.

No Battles

Zasalamel 8: The Final Chapter

The time to act.

No Battles

Geralt

~1586 A.D.~

Geralt 1: No Rest For a Witcher

Witchers are known as warriors with unusual powers―the slayers of monsters and fiends, and eliminators of other forms of devilry.

One day, the elite witcher, Geralt, took on another contract. His task − to subdue a sorceress.

The now aged woman, though even strange, had been greatly respected. Yet, in recent years, rumors has spread that she was dabbling in the dark arts.

She had achieved prominence as a researcher of planes, but if she were to call forth a demon from another dimension, it could have grave consequences. Accordingly, she was a threat to assessed and, if found guilty of iniquity, a threat to be contained.

In search of the truth and prepared to mete out punishment as necessary, Geralt made his way to the ruins of a citadel standing amidst marshlands...

Playable character: Geralt

Opponent: Malfested

Stage: Astral Chaos: Tide of the Damned

Restrictions: Begin with reduced HP

Geralt 2: The Witcher and the Witch

The witch had been telling the truth: she had indeed detected waves from the Evil Seed released by Soul Edge. Geralt found himself traveling a path that connected two worlds, eventually setting foot on unknown soil. Though he didn't exactly receive a warm welcome upon arrival, the managed to escape safely to place that seemed familiar, yet somehow different from the Kaer Morhen he knew.

Playable character: Geralt

Opponent: Zasalamel

Stage: Replica Kaer Morhen

Restrictions: None

Geralt 3: Dogged Pursuit

Geralt didn't feel at home in this new dimension. Magic was not commonplace, no one was being attacked by monsters, and there were no other witchers in sight...

Playable character: Geralt

Opponent: Malfested

Stage: Cursed Moonlit Woods

Restrictions: None

~1587 A.D.~

Geralt 4: An Astral Fissure

Was Geralt stirred by thoughts of Yennefer and Ciri back home? Who knows? Regardless, he began to look seriously into ways he could retunr to his world. His investigations led him to a place where the Power seemed to converge, causing a gate—known in this world as an "astral fissure"—to appear sporadically. This gate could be teh quickest route back to his own world, he surmised.

Playable character: Geralt

Opponent: Berserker

Stage: Windswept Plains

Restrictions: None

Geralt 5: Crossing the Holy Sword

Though rumors of magic came from what in this world called "the West" Geralt's instincts told him there were more practitioners to be found to the east. Choosing to follow his gut instinct, he found himself deep in a stone cave in the Himalayas, which turned out to be the home of a master swordsman. It was said the old swordsman had live there for generations.

No Battles

Geralt 6: A Fated Nemesis

Geral returned to the phantasmal Kaer Morhen, intent on opening the gate to his own dimension using the power of Soul Calibur. However, just as the gate was set to open, he was confronted by a unwelcome visitor, who, for some reason, he felt a strange connection to...

Playable character: Geralt

Opponent: Mitsurugi

Stage: Replica Kaer Morhen

Restrictions: None

Trivia

  • The fourth Soul Chronicle mission in the main story, a mysterious visitor, always features one of the player's CAS characters from Libra of Soul. This is to say it is the first sparring match with Kilik from his perspective. 
  • Special guest-character, Geralt of Rivia, from Andrzej Sapowski’s novel series The Witcher, appears as a part of the canon story.
  • While being a DLC character, Tira will get her own story episodes. It is likely that the three other DLC characters will also get theirs.
  • The main story’s main fighters are mostly consist the main default fighters of original Soulcalibur, with Grøh replaces Voldo for this role part.
  • Some of the characters’ story timeline chapters takes place between the original Soulcalibur and the timeline where Soulcalibur II - Soulcalibur IV took place, which is after the main story’s chapter 20.
  • The 2D illustrations are made by Hiroaki Hashimoto. [3]
  • During a some chapters has a character called "Lizardman Chief" he appears in several scenes with Astaroth, but it is not possible to defeat him like the other lizardmen, it is speculated this character is actually Aeon Calcos, but nothing has been confirmed.

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References