Soul Calibur: Broken Destiny | |
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Developer(s) | Project Soul |
Publisher(s) | Namco Bandai |
Designer(s) | Hiroaki Yotoriyama |
Platform(s) | Playstation Portable PlayStation Portable Go (Digital Download) PlayStation Vita (Digital Download) |
Released | JP August 27, 2009 EUR September 1, 2009 NA September 1, 2009 |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Media | Universal Media Disc Memory Stick PRO Duo |
Previous Soulcalibur IV |
Next Soulcalibur V |
Soul Calibur: Broken Destiny is a fighting game in the Soul series for the PlayStation Portable. It was announced by Namco Bandai on April 28, 2009.
Contents
Game Modes
These are the playable modes which appear in Soulcalibur: Broken Destiny.
Quick Match
Quick Match pits you against a random opponent of your choice from a pool of custom created characters created by the development team.
The Gauntlet
The Gauntlet is the (non canon) story mode made specifically for Soulcalibur: Broken Destiny. It is broken up into chapters consisting of a handful of fights. Unlike previous Soulcalibur games' story modes, it also has a tutorial aspect to it that is designed to teach players the game's fighting system. The characters met during the storyline act comically compared to their original personalities.
Trials
Trials mode features three different trials to test your skills:
- Trial of Attack - Standard difficulty trial. Gain a high score by connecting attacks in battle.
- Trial of Defense - Higher difficulty trial. Gain a high score by attacking back right after guarding your opponent's attack.
- Endless Trial - Advanced difficulty trial. Defeat your opponents one after another, and see just how high you can raise your score.
Versus
Versus mode is the multiplayer option that allows you to play head-to-head against another person via ad hoc.
Creation
Soulcalibur: Broken Destiny features a Character Creation system similar to Soulcalibur IV. New options allow for precision-tuning of almost every aspect of a created combatant's appearance, including the size, position and angle of certain accessories. New fantasy-themed equipment, such as elf ears and wings, are also available. However, unlike in SCIV, characters' physiques and muscularity cannot be edited, and pre-existing characters cannot be edited beyond color changes.
Playable Characters
The game includes 28 characters all playable from the start. It introduces two new characters: Dampierre and the new guest character Kratos from the God of War series, who replaces the Star Wars characters from Soulcalibur IV.[1]
Returning Characters
- Algol
- Amy
- Astaroth
- Cassandra
- Cervantes
- Hilde
- Ivy
- Kilik
- Lizardman
- Maxi
- Mitsurugi
- Nightmare
- Raphael
- Rock
- Seong Mi-na
- Setsuka
- Siegfried
- Sophitia
- Taki
- Talim
- Tira
- Voldo
- Xianghua
- Yoshimitsu
- Yun-seong
- Zasalamel
New Character
Guest Character
Stages
Most stages are reprized from Soulcalibur IV, and there are two new stages included (one for Kratos and one for Dampierre). The recurring stages have been slightly modified such as the time of day and some have been given a different name. Some of the stages from Soulcalibur IV ( "Phantom Pavilion ", "Ice Coffin of the Sleeping Ancient and the "Star Wars" stages) are missing.
Some stages feature totally different background music compared to SCIV, however the original titles of the songs have been maintained: for example, both marsh stages' BGM go under the title "To The Wind", however the two tracks are completely different in terms of actual content.
- Challenge of the Gods (Kratos)
- Dark Capital Ostrheinsburg (Taki/Raphael/Amy)
- Egyptian Temple - Sand Cloud (Yun-seong)
- Grand Labyrinth - Corridor of Suspended Time (Zasalamel)
- Grand Shrine of Palgaea - Sea of Decay (Astaroth/Lizardman)
- Hall of the Warrior God (Kilik/Xianghua)
- Jyurakudai Villa - Twill Damask and Brocade (Setsuka/Mitsurugi/Yoshimitsu)
- Ostrheinsburg Castle Throne Room (Tira/Voldo)
- Sailor's Rest - Twilight (Seong Mi-na/Cervantes/Maxi)
- Sleeping Marsh (Talim/Rock)
- Thesmophoros' Imperial Garden (Cassandra)
- Thesmophoros' Imperial Garden - Sunset (Sophitia)
- Tower of Remembrance - Ancient Gate (Siegfried)
- Tower of Remembrance - Degradation (Algol)
- Tower of Remembrance - Omen (Nightmare)
- Tower of Remembrance - Spiral of Time (Ivy)
- Voiceless Volpe Bridge (Dampierre)
- Wolfkrone Monument (Hilde)
Reception
Like Soulcalibur IV, the game has received generally positive reviews, having an 80% on Metacritic. Some criticisms were the "lack of Story Mode and Online Battles".
Trivia
- Some Gamestops released the game on August 28 which is 4 days before the actual release date. Those who pre-ordered Broken Destiny at Gamestop received a free artbook and soundtrack of the game.
- Some players seem to forget that the content of SCBD's Gauntlet mode isn't canon; however, the storyline within the gauntlet isn't canon which can be seen through the characters acting out of character. A good example is Nightmare as the gauntlet depicts him as being "good" and even terrified of Tira.
Gallery
Stages
Screenshots
Wallpapers
References
- ^ Sinclair, Brendan (2009-04-28). Soulcalibur forges Broken Destiny on PSP. GameSpot. Retrieved on 2009-04-29.
Soul series |
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Main series |
Soul Edge (Blade) – Soulcalibur – Soulcalibur II – Soulcalibur III (Arcade Edition) – Soulcalibur IV (Broken Destiny) – Soulcalibur V - Soulcalibur VI |
Others |
Soulcalibur (film) – Soulcalibur Legends – Soulcalibur: Lost Swords - Soulcalibur: Unbreakable Soul |