Soulcalibur Wiki
Soulcalibur Wiki
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Tag: Visual edit
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|distributor =
 
|distributor =
 
|designer = [[Motohiro Okubo]]
 
|designer = [[Motohiro Okubo]]
|engine =
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|engine = Unreal Engine 4
 
|picture format =
 
|picture format =
 
|resolution =
 
|resolution =
|platforms = [[PlayStation 4]]<br />[[Xbox One]]<br />Microsoft Windows
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|platforms = [[PlayStation 4]]<br />[[Xbox One]]<br />Microsoft Windows (Steam)
|released = '''PS4/Xbox One'''<br />{{vgrelease|Japan|JP|October 18, 2018}}<br />{{vgrelease|NA|October 19, 2018}}<br />{{vgrelease|EU|October 19, 2018}}<br />'''STEAM'''<br />{{vgrelease|Worldwide|WW|October 19, 2018}}<ref>http://sc6.soularchive.jp/products/summary.php According to the official website.</ref>
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|released = '''PlayStation 4, Xbox One'''<br />{{vgrelease|Japan|JP|October 18, 2018}}<br />{{vgrelease|NA|October 19, 2018}}<br />{{vgrelease|EU|October 19, 2018}}<br />'''Steam'''<br />{{vgrelease|Worldwide|WW|October 19, 2018}}<ref>http://sc6.soularchive.jp/products/summary.php According to the official website.</ref>
 
|genre = [[wikipedia:Fighting game|Fighting]]
 
|genre = [[wikipedia:Fighting game|Fighting]]
 
|modes =
 
|modes =
|ratings = ESRB: T (Teen)<br />PEGI: 16
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|ratings = ESRB: T (Teen)<br />PEGI: 16<br />CERO: D
 
|media =
 
|media =
 
|requirements =
 
|requirements =
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|previous = [[Soulcalibur Pachislot]]
 
|previous = [[Soulcalibur Pachislot]]
 
|next = N/A
 
|next = N/A
}}'''Soulcalibur VI''' (ソウルキャリバーVI, ''Sourukyaribaa Shikkusu'') is the seventh installment in [[Namco]]'s [[Soul series]] of fighting games. It is a [[New Timeline|reboot]] of the series which covers events starting pre-[[Soulcalibur]], and was announced at [[wikipedia:The Game Awards 2017|The Game Awards 2017]]. The game released on October 19th, 2018.
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}}'''Soulcalibur VI''' (ソウルキャリバーVI, ''Sourukyaribaa Shikkusu'') is the seventh installment in [[Namco]]'s [[Soul series]] of fighting games. It is a [[New Timeline|reboot]] of the series which covers events starting pre-[[Soulcalibur]], and was announced at [[wikipedia:The Game Awards 2017|The Game Awards 2017]]. It was released on October 19, 2018.
   
 
==Development==
 
==Development==
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'''[[Sophitia/New Timeline|Sophitia Alexandra]]''' (ソフィーティア・アレクサンドル, ''Sofītia Arekusandoru'') is the older sister to Cassandra and Lucius. She is a veteran of the ''Soul series'' and is returning since her last main appearance in [[Soulcalibur IV]]. Her outfit is derived from her ''Soulcalibur'' look.<ref>https://youtu.be/m1sdAmSq4vs Sophitia appears in the trailer.</ref>
 
'''[[Sophitia/New Timeline|Sophitia Alexandra]]''' (ソフィーティア・アレクサンドル, ''Sofītia Arekusandoru'') is the older sister to Cassandra and Lucius. She is a veteran of the ''Soul series'' and is returning since her last main appearance in [[Soulcalibur IV]]. Her outfit is derived from her ''Soulcalibur'' look.<ref>https://youtu.be/m1sdAmSq4vs Sophitia appears in the trailer.</ref>
   
'''[[Nightmare/New Timeline|Nightmare]]''' (ナイトメア, ''Naitomea'') makes his return in the game. His appearance is an updated version of his ''Soulcalibur'' costume. Once again, ''Siegfried Schtauffen ''returns as the character in the game as his face is revealed during ''Nightmare's'' armor break.
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'''[[Nightmare/New Timeline|Nightmare]]''' (ナイトメア, ''Naitomea'') makes his return in the game. His appearance is an updated version of his ''Soulcalibur'' costume. Once again, ''Siegfried Schtauffen ''returns as the character in the game as his face is revealed during ''Nightmare's'' armor break. Most of his armor is that of Siegfried's, albeit recolored to azure.
   
 
'''[[Xianghua/New Timeline|Chai Xianghua]]''' (チャイ・シャンファ, ''Chai Shanfa'', Chinese: 柴香華 Pinyin: ''Chái Xiānghuà'') returns since her last appearance in ''Soulcalibur IV'', fighting with her Chinese sword. Her attire seems mainly inspired by previous alternate attires mixed with some elements and colours from her initial ''Soulcalibur ''appearance.
 
'''[[Xianghua/New Timeline|Chai Xianghua]]''' (チャイ・シャンファ, ''Chai Shanfa'', Chinese: 柴香華 Pinyin: ''Chái Xiānghuà'') returns since her last appearance in ''Soulcalibur IV'', fighting with her Chinese sword. Her attire seems mainly inspired by previous alternate attires mixed with some elements and colours from her initial ''Soulcalibur ''appearance.
   
'''[[Kilik/New Timeline|Kilik]]''' (キリク, ''Kiriku'') returns once again using his staff. He seems to suffer from [[Malfested|malfestation]], being able to turn into a malfested form by using [[Soul Charge]]. His costume seems to be a mix of his different appearances.<ref>https://www.youtube.com/watch?v=fiIdQGePIB8 EVO Japan trailer.</ref>
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'''[[Kilik/New Timeline|Kilik]]''' (キリク, ''Kiriku'') returns once again using his staff. He suffers from [[Malfested|malfestation]], being able to turn into a malfested form by using [[Soul Charge]]. His costume seems to be a mix of his different appearances.<ref>https://www.youtube.com/watch?v=fiIdQGePIB8 EVO Japan trailer.</ref>
   
 
'''[[Ivy/New Timeline|Isabella "Ivy" Valentine]]''' (イザベラ・バレンタイン - アイヴィー, ''Izabera Barentain - Aivī'') makes her come back with her signature sword. She appears younger with a modified version of her ''Soulcalibur'' outfit.
 
'''[[Ivy/New Timeline|Isabella "Ivy" Valentine]]''' (イザベラ・バレンタイン - アイヴィー, ''Izabera Barentain - Aivī'') makes her come back with her signature sword. She appears younger with a modified version of her ''Soulcalibur'' outfit.
   
'''[[Zasalamel/New Timeline|Zasalamel]]''' (ザサラメール, ''Zasaramēru'') returns since his last appearance in ''Soulcalibur IV'', using his scythe and wearing a brand new costume. He can manipulate time and has inherited some moves from [[Abyss]].
+
'''[[Zasalamel/New Timeline|Zasalamel]]''' (ザサラメール, ''Zasaramēru'') returns since his last appearance in ''Soulcalibur IV'', using his scythe and wearing a brand new costume. He can manipulate time and has inherited some moves from his former alternate form [[Abyss]].
   
'''[[Siegfried/New Timeline|Siegfried Schtauffen]]''' (ジークフリート・シュタウフェン, ''Jīkufurīto Shutaufen'') returns using his Zweihänder once again. He appears younger and has brand new armor, parts of which come from his former Nightmare's armor.
+
'''[[Siegfried/New Timeline|Siegfried Schtauffen]]''' (ジークフリート・シュタウフェン, ''Jīkufurīto Shutaufen'') returns using his Zweihänder once again. He is now redesigned to look younger since this game takes place roughly 17 years before ''SoulCalibur V.''
   
 
'''[[Taki/New Timeline|Taki]]''' (タキ, also written as 多喜) returns since her last main appearance in ''Soulcalibur IV''. Her costume seems to be a mix of her different appearances.<ref>https://www.youtube.com/watch?v=WiGQ8tPO0V4&t=1s Taki's leaked trailer</ref>
 
'''[[Taki/New Timeline|Taki]]''' (タキ, also written as 多喜) returns since her last main appearance in ''Soulcalibur IV''. Her costume seems to be a mix of her different appearances.<ref>https://www.youtube.com/watch?v=WiGQ8tPO0V4&t=1s Taki's leaked trailer</ref>
   
'''[[Yoshimitsu/New Timeline|Yoshimitsu]]''' (吉光) the ancestor of his present incarnation with a same name from ''Tekken'' era return with a completely new look, while still donning an oni mask.<ref>https://www.youtube.com/watch?v=Qp9jYKgA_P0 Yoshimitsu’s trailer</ref>
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'''[[Yoshimitsu/New Timeline|Yoshimitsu]]''' (吉光) the original ancestor of his present incarnation with a same name from ''Tekken'' era return with a completely new look, while still donning an oni mask.<ref>https://www.youtube.com/watch?v=Qp9jYKgA_P0 Yoshimitsu’s trailer</ref>
   
 
'''[[Maxi/New Timeline|Maxi]]''' (マキシ, also written as 真喜志) returns with his nunchucks. He wears a modified version of his ''Soulcalibur'' outfit.
 
'''[[Maxi/New Timeline|Maxi]]''' (マキシ, also written as 真喜志) returns with his nunchucks. He wears a modified version of his ''Soulcalibur'' outfit.
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'''[[Seong Mi-na/New Timeline|Seong Mi-na]]''' (ソン・ミナ, ''Son Mina'', Hanja: 成美那, Hangul: 성미나) returns wielding her signature spear Scarlet Thunder. Her outfit is a redesign of her pink bonus costume from ''Soul Blade''.
 
'''[[Seong Mi-na/New Timeline|Seong Mi-na]]''' (ソン・ミナ, ''Son Mina'', Hanja: 成美那, Hangul: 성미나) returns wielding her signature spear Scarlet Thunder. Her outfit is a redesign of her pink bonus costume from ''Soul Blade''.
   
'''[[Cervantes/New Timeline|Cervantes de León]]''' (セルバンテス・デ・レオン, ''Serubantesu de Reon'') the infamous pirate captain of Seven Seas, the biological father of Ivy and the original known wielder of Soul Edge since ''Soul Blade'', turned specter onwards (except ''V'') returns with his infamous large sword and small gun-sword. Aside his sporting a mixed hybrid between ''II - IV'' due to his main spectral form, he is now being given the scar marks around his entire body, left from his defeat in his first appearance, acting as a boost for his current main form when glows.
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'''[[Cervantes/New Timeline|Cervantes de León]]''' (セルバンテス・デ・レオン, ''Serubantesu de Reon'') the infamous pirate captain of Seven Seas, the biological father of Ivy and the original known wielder of Soul Edge since ''Soul Blade'', turned specter onwards (except ''V'') returns with his infamous large sword and small gun-sword Minerva. Aside his sporting a mixed hybrid between ''II - IV'' due to his main spectral form, he is now being given the scar marks around his entire body, left from his defeat in his first appearance then through slaying one of his former crew in his resurrection, acting as a boost for his current main form when glows.
   
 
'''[[Raphael/New Timeline|Raphael Sorel]]''' (ラファエル・ソレル, ''Rafaeru Soreru'') the noble fencer from ''Soulcalibur II'' returns, sporting newer outfits, such as glasses, and no longer as a malfested vampire which appeared in ''III - V'' anymore.
 
'''[[Raphael/New Timeline|Raphael Sorel]]''' (ラファエル・ソレル, ''Rafaeru Soreru'') the noble fencer from ''Soulcalibur II'' returns, sporting newer outfits, such as glasses, and no longer as a malfested vampire which appeared in ''III - V'' anymore.
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{{nihongo|'''[[Geralt of Rivia]]'''|リヴィアのゲラルト|Rivia no Geraruto}} is a witcher and the main protagonist of the [[w:c:Witcher:Witcher series|Witcher series]] by Andrzej Sapkowski. He is based on his CD Projekt video game counterpart than from original novel.
 
{{nihongo|'''[[Geralt of Rivia]]'''|リヴィアのゲラルト|Rivia no Geraruto}} is a witcher and the main protagonist of the [[w:c:Witcher:Witcher series|Witcher series]] by Andrzej Sapkowski. He is based on his CD Projekt video game counterpart than from original novel.
   
===DLC Characters===
+
===Season 1 DLC Characters===
 
====Returning Characters====
 
====Returning Characters====
 
'''[[Tira/New Timeline|Tira]]''' (ティラ, ''Tira'') returns as the first DLC character sporting a new look, mixing various costumes from ''Soulcalibur III'' to ''Soulcalibur V''.
 
'''[[Tira/New Timeline|Tira]]''' (ティラ, ''Tira'') returns as the first DLC character sporting a new look, mixing various costumes from ''Soulcalibur III'' to ''Soulcalibur V''.
  +
  +
'''[[Amy/New Timeline|Amy Sorel]]''' (エイミ・ソレル, ''Eimi Soreru''), adopted daughter of Raphael returns as the third DLC character, sporting a completely newer look with some design elements borrowed from ''Soulcalibur III'' to ''Soulcalibur IV'', with a bit design element based on ''[[Soulcalibur V]]''’s [[Viola]].
  +
  +
'''[[Cassandra/New Timeline|Cassandra Alexandra]]''' (カサンドラ・アレクサンドル, ''Kasandora Arekusandoru''), the younger sister of Sophitia returns as the final DLC character of Season 1, sporting a new look and a flashier fighting style.
   
 
====Guest Characters====
 
====Guest Characters====
'''[[2B]]''' is a YoRHa android from a distant future and the main protagonist of ''Nier: Automata'' by PlatinumGames and the series’ owner Square Enix.
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'''[[2B]]''' (二号B, ''Nigō B''), is a YoRHa android from a distant future and the main protagonist of ''Nier: Automata'' developed by PlatinumGames and the series’ owner Square Enix.
  +
  +
===Season 2 DLC Characters===
  +
====Guest Characters====
  +
  +
'''[[Haohmaru]]''' (覇王丸) is a ronin from the feudal era of Japan and the titular protagonist of the ''Samurai Shodown'' series by SNK.
   
 
==Plot==
 
==Plot==
''Soulcalibur VI'' is a reboot of the [[Soul series|Soulcalibur series]]<ref>http://www.vgchartz.com/article/270717/soulcalibur-vi-keyword-is-reboot-development-is-70-complete/ Keyword is reboot.</ref>, retelling events that happened during the 16th century between the years 1583 and 1590, while adding new scenarios, characters and general changes to the story, starting a [[New Timeline|new timeline]]. The main story revolves around the battle between the cursed sword, [[Soul Edge]] and the spirit sword, [[Soul Calibur]], as well as having an individual storyline for each character.
+
''Soulcalibur VI'' is a reboot of the [[Soul series]]<ref>http://www.vgchartz.com/article/270717/soulcalibur-vi-keyword-is-reboot-development-is-70-complete/ Keyword is reboot.</ref> that is also takes place after ''[[Soulcalibur V]]'', retelling the events starting from the second ''Soul'' game, ''Soulcalibur'' instead of from ''[[Soul Edge (game)|Soul Edge]]'', while adding new scenarios, characters and general changes to the story, starting a [[New Timeline|new timeline]]. The main story revolves around the battle between the cursed sword, [[Soul Edge]] and the spirit sword, [[Soul Calibur]], as well as having an individual storyline for each character, including on undoing the future tragedy happened in original timeline as the current center plot.
   
 
==Game Mechanics==
 
==Game Mechanics==
*[[File:SC6_Reversal_Edge.jpg|thumb|Reversal Edge]] ''Soulcalibur VI'' introduces a brand new feature called [[Reversal Edge]], which can be performed using a single button. This triggers a slow-motion exchange with a single button input from each player, with the outcome decided by a much more complicated version of rock, paper, scissors.
+
*[[File:SC6_Reversal_Edge.jpg|thumb|Reversal Edge]] ''Soulcalibur VI'' introduces a brand new feature called [[Reversal Edge]], which can be performed using a single button. This triggers a slow-motion exchange with a single button input from each player, with the outcome decided by a much more complicated version of rock, paper, scissors. The background music also gets louder drums while this happens.
*Armour break makes a return from [[Soulcalibur IV]] and [[Soulcalibur V]]. It appears to break different sections of armour, as it did in ''Soulcalibur IV,'' and it also seems to affect hairstyles.<ref>https://youtu.be/iA6US0jfqNA Sophitia breaks Mitsurugi's armour</ref><ref>https://www.youtube.com/watch?v=FlbqI-uL9Ik Sophitia's braid comes out after a certain armour break</ref>
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*Armor Break makes a return from [[Soulcalibur IV]] and [[Soulcalibur V]]. It appears to break different sections of armor, as it did in ''Soulcalibur IV'', and it also seems to affect hairstyles.<ref>https://youtu.be/iA6US0jfqNA Sophitia breaks Mitsurugi's armor</ref><ref>https://www.youtube.com/watch?v=FlbqI-uL9Ik Sophitia's braid comes out after an armor break to the head</ref>
*Another new game mechanic is called the ''Lethal Hit'', an advanced system where landing certain moves in the right condition will send the opponent flying.
+
*Another new game mechanic is called the [[Lethal Hit]], an advanced system where landing certain moves in the right condition will send the opponent flying, and score an Armor Break after enough hits have landed.
*[[Guard Impact]]'s make their return into the game, and is free of any gauge cost.
+
*[[Guard Impact]]s make their return into the game, and is free of any gauge cost.
 
*[[Critical Edge]] returns from [[Soulcalibur V]], largely unchanged.<ref>https://youtu.be/iUUS-Smwc40?t=2m29s The gameplay video shows Mitsurugi activating the Critical Edge.</ref>
 
*[[Critical Edge]] returns from [[Soulcalibur V]], largely unchanged.<ref>https://youtu.be/iUUS-Smwc40?t=2m29s The gameplay video shows Mitsurugi activating the Critical Edge.</ref>
 
*[[Soul Charge]] returns since [[Soulcalibur III]], completely overhauled. It can cause certain characters to transform into different versions of themselves, granting special abilities.
 
*[[Soul Charge]] returns since [[Soulcalibur III]], completely overhauled. It can cause certain characters to transform into different versions of themselves, granting special abilities.
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*[[Soul Chronicle]] is a new Story Mode, recounting the events of the first ''Soulcalibur'' through a main storyline and a storyline for each character, including Geralt of Rivia.
 
*[[Soul Chronicle]] is a new Story Mode, recounting the events of the first ''Soulcalibur'' through a main storyline and a storyline for each character, including Geralt of Rivia.
 
*[[Libra of Soul]] is a separate Story Mode. The player creates their own character and embarks on a journey.
 
*[[Libra of Soul]] is a separate Story Mode. The player creates their own character and embarks on a journey.
**Along with these two Story Modes, a third game mode is set to appear.<ref>https://sc6.soularchive.jp/mode/chronicle.php Official website announcement.</ref>
 
 
*Battle: [[Arcade|Arcade Mode]], Versus, Training.
 
*Battle: [[Arcade|Arcade Mode]], Versus, Training.
 
*[[Create-A-Soul|Character Creation]] makes its return to the game with similarities to ''Soulcalibur V'', and additional creation options like race. Other possible changes have yet to be revealed.
 
*[[Create-A-Soul|Character Creation]] makes its return to the game with similarities to ''Soulcalibur V'', and additional creation options like race. Other possible changes have yet to be revealed.
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*[[Online Battles|Online]]: Ranked Match, Casual Match, Rankings & Replay.<ref name=":0">https://www.famitsu.com/news/201809/12163948.html</ref>
 
*[[Online Battles|Online]]: Ranked Match, Casual Match, Rankings & Replay.<ref name=":0">https://www.famitsu.com/news/201809/12163948.html</ref>
 
*Museum.<ref name=":0" />
 
*Museum.<ref name=":0" />
  +
[[File:SOULCALIBUR VI Gameplay|centre|thumb|480x480px]]
   
 
==Stages==
 
==Stages==
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*[[Kunpaetku Temple: Serpentine Banquet]]
 
*[[Kunpaetku Temple: Serpentine Banquet]]
 
*[[Astral Chaos: Tide of the Damned]]
 
*[[Astral Chaos: Tide of the Damned]]
  +
*[[City Ruins: Eternal Apocalypse]] (2B's guest character DLC stage)
   
 
==Trivia==
 
==Trivia==
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*It is the first game in the series to be released on PC.
 
*It is the first game in the series to be released on PC.
 
**Additionally, it's the first game in the series to be released on eighth-generation home consoles.
 
**Additionally, it's the first game in the series to be released on eighth-generation home consoles.
*It is the first game without default alternative costumes for characters, replacing them with palette swaps of the main costumes. However, like in ''Soulcalibur V'', characters can be customized to have additional costumes.<ref>https://twitter.com/Kayane/status/1032305259547381762</ref>
+
*It is the first game without default alternative costumes for characters, replacing them with palette swaps of the main costumes. However, like in [[Soulcalibur IV|''Soulcalibur IV'']] and ''[[Soulcalibur V]]'', characters can be customized to have additional costumes.<ref>https://twitter.com/Kayane/status/1032305259547381762</ref>
*This is the third game to have more than one guest since ''[[Soulcalibur IV]]'' and the second game to have guests from more than one guest series since ''[[Soulcalibur II]]'' (mostly in HD version only).
+
*This is the third game to have more than one guest since ''[[Soulcalibur IV]]'' and the second game to have guests from more than one guest series since ''[[Soulcalibur II]]'' (mostly in HD version only, rather than previous console-based exclusives).
  +
*Some secondary weapon of characters have now a distinct name from the first. Beforehand, the first and second weapons of the characters had the same name.
  +
*Base roster does not have a single returning playable character debuted in ''[[Soulcalibur IV]]'' - ''[[Soulcalibur V|V]]'' (some characters debuted in ''V'' might be remained left out due to their ages and statuses in pre-''V'' timeline) respectively, leaving them as potential DLC characters of the next seasons.
   
 
==Gallery==
 
==Gallery==
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Soulcalibur VI Logo 2.jpg|The current logo used in reveal trailers.
 
Soulcalibur VI Logo 2.jpg|The current logo used in reveal trailers.
 
SCVI_Logo.jpg|The original logo of the game.
 
SCVI_Logo.jpg|The original logo of the game.
  +
Q_TqqAon_400x400.jpg|The current photo used on the SOULCALIBUR offical Twitter
 
</gallery>
 
</gallery>
 
===Character Artwork===
 
===Character Artwork===
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SOULCALIBUR-VI INFERNO ART 1538574724.png|[[Inferno/New Timeline|Inferno]]'s official artwork.
 
SOULCALIBUR-VI INFERNO ART 1538574724.png|[[Inferno/New Timeline|Inferno]]'s official artwork.
 
002-0.jpg|[[2B]]'s official artwork.
 
002-0.jpg|[[2B]]'s official artwork.
2BIvyhighres.jpg|[[2B]] and [[Ivy]] official promotional artwork.
+
2BIvyhighres.jpg|[[2B]]'s and [[Ivy/New Timeline|Ivy]]'s official promotional artwork.
  +
Goddess.png|[[Amy/New Timeline|Amy]]'s official artwork.
  +
SCVI Cassandra promotional artwork.jpg|[[Cassandra/New Timeline|Cassandra]]'s offical artwork.
 
</gallery>
 
</gallery>
   
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SOULCALIBUR VI - Character Creation Interview ft. Mega64's Rocco PS4, X1, PC
 
SOULCALIBUR VI - Character Creation Interview ft. Mega64's Rocco PS4, X1, PC
 
SOULCALIBUR VI - PS4 XB1 PC - 2B from NieR Automata (Guest character announcement trailer)
 
SOULCALIBUR VI - PS4 XB1 PC - 2B from NieR Automata (Guest character announcement trailer)
  +
SOULCALIBUR VI - PS4 XB1 PC - Accolades Trailer
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SOULCALIBUR VI - Amy Character Reveal Trailer PS4, X1, PC
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SOULCALIBUR VI - Cassandra Character Reveal Trailer PS4, X1, PC
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SOULCALIBUR VI - Season Pass 2 Reveal Trailer PS4, X1, PC
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「ソウルキャリバーVI」Season2 新技紹介動画
 
</gallery>
 
</gallery>
   

Revision as of 07:43, 14 October 2019

Soulcalibur VI

The official boxart of the game.
Developer(s) Project Soul
Publisher(s) Bandai Namco Entertainment
Designer(s) Motohiro Okubo
Engine Unreal Engine 4
Platform(s) PlayStation 4
Xbox One
Microsoft Windows (Steam)
Released PlayStation 4, Xbox One
JP October 18, 2018
NA October 19, 2018
EU October 19, 2018
Steam
WW October 19, 2018[1]
Genre(s) Fighting
Ratings ESRB: T (Teen)
PEGI: 16
CERO: D
Previous
Soulcalibur Pachislot
Next
N/A

Soulcalibur VI (ソウルキャリバーVI, Sourukyaribaa Shikkusu) is the seventh installment in Namco's Soul series of fighting games. It is a reboot of the series which covers events starting pre-Soulcalibur, and was announced at The Game Awards 2017. It was released on October 19, 2018.

Development

The game began development before 2014.[2] Like Tekken 7, Soulcalibur VI uses Unreal Engine 4. According to Bandai-Namco, Soulcalibur VI will focus more on story elements. According to the game's producer Motohiro Okubo, the game's code name in development was "Luxor" in reference to making the game feel more akin to the first Soulcalibur

Characters

Returning Characters

Heishiro Mitsurugi (御剣 平四郎, Mitsurugi Heishirō) is a veteran of the Soul series that has been in every game since Soul Edge. He wears a modified version of his Soulcalibur outfit.[3]

Sophitia Alexandra (ソフィーティア・アレクサンドル, Sofītia Arekusandoru) is the older sister to Cassandra and Lucius. She is a veteran of the Soul series and is returning since her last main appearance in Soulcalibur IV. Her outfit is derived from her Soulcalibur look.[4]

Nightmare (ナイトメア, Naitomea) makes his return in the game. His appearance is an updated version of his Soulcalibur costume. Once again, Siegfried Schtauffen returns as the character in the game as his face is revealed during Nightmare's armor break. Most of his armor is that of Siegfried's, albeit recolored to azure.

Chai Xianghua (チャイ・シャンファ, Chai Shanfa, Chinese: 柴香華 Pinyin: Chái Xiānghuà) returns since her last appearance in Soulcalibur IV, fighting with her Chinese sword. Her attire seems mainly inspired by previous alternate attires mixed with some elements and colours from her initial Soulcalibur appearance.

Kilik (キリク, Kiriku) returns once again using his staff. He suffers from malfestation, being able to turn into a malfested form by using Soul Charge. His costume seems to be a mix of his different appearances.[5]

Isabella "Ivy" Valentine (イザベラ・バレンタイン - アイヴィー, Izabera Barentain - Aivī) makes her come back with her signature sword. She appears younger with a modified version of her Soulcalibur outfit.

Zasalamel (ザサラメール, Zasaramēru) returns since his last appearance in Soulcalibur IV, using his scythe and wearing a brand new costume. He can manipulate time and has inherited some moves from his former alternate form Abyss.

Siegfried Schtauffen (ジークフリート・シュタウフェン, Jīkufurīto Shutaufen) returns using his Zweihänder once again. He is now redesigned to look younger since this game takes place roughly 17 years before SoulCalibur V.

Taki (タキ, also written as 多喜) returns since her last main appearance in Soulcalibur IV. Her costume seems to be a mix of her different appearances.[6]

Yoshimitsu (吉光) the original ancestor of his present incarnation with a same name from Tekken era return with a completely new look, while still donning an oni mask.[7]

Maxi (マキシ, also written as 真喜志) returns with his nunchucks. He wears a modified version of his Soulcalibur outfit.

Talim (タリム, Tarimu) makes her return with her signature dual Elbow Blades and her wind-oriented attacks. Her outfit is a mix of her three main Soulcalibur game appearances: her main costumes from II and IV, and her alternate costume from III.

Voldo (ヴォルド, Vorudo) returns wielding his katars and wearing a brand new outfit derived from his various appearances.

Astaroth (アスタロス, Asutarosu), the original axe wielding golem Astaroth, who is also Maxi’s arch-nemesis returns. His outfit is redesigned from Soulcalibur, with some red crack marks from his IV iteration on mostly his back.

Seong Mi-na (ソン・ミナ, Son Mina, Hanja: 成美那, Hangul: 성미나) returns wielding her signature spear Scarlet Thunder. Her outfit is a redesign of her pink bonus costume from Soul Blade.

Cervantes de León (セルバンテス・デ・レオン, Serubantesu de Reon) the infamous pirate captain of Seven Seas, the biological father of Ivy and the original known wielder of Soul Edge since Soul Blade, turned specter onwards (except V) returns with his infamous large sword and small gun-sword Minerva. Aside his sporting a mixed hybrid between II - IV due to his main spectral form, he is now being given the scar marks around his entire body, left from his defeat in his first appearance then through slaying one of his former crew in his resurrection, acting as a boost for his current main form when glows.

Raphael Sorel (ラファエル・ソレル, Rafaeru Soreru) the noble fencer from Soulcalibur II returns, sporting newer outfits, such as glasses, and no longer as a malfested vampire which appeared in III - V anymore.

Inferno (インフェルノ, Inferuno), the original main antagonist of the series and is will of Soul Edge, returning as an unlockable character. He appears as a monstrous skeletal demon wreathed in flames, and fights using an enhanced version of the fighting style of its puppet, Nightmare.

New Characters

Grøh (グロー, Gurō) is a brand new character who is a part of the mysterious Aval Organization, shown wielding a double saber. He is on a mission to rid the world of "Outsiders".

Azwel (アズウェル, Azūeru) appears in the Libra of Soul mode. He seems to use several weapons and his moveset involves magic and telekinetic powers, with the summoning of other weapons.

Guest Characters

Geralt of Rivia (リヴィアのゲラルト Rivia no Geraruto?) is a witcher and the main protagonist of the Witcher series by Andrzej Sapkowski. He is based on his CD Projekt video game counterpart than from original novel.

Season 1 DLC Characters

Returning Characters

Tira (ティラ, Tira) returns as the first DLC character sporting a new look, mixing various costumes from Soulcalibur III to Soulcalibur V.

Amy Sorel (エイミ・ソレル, Eimi Soreru), adopted daughter of Raphael returns as the third DLC character, sporting a completely newer look with some design elements borrowed from Soulcalibur III to Soulcalibur IV, with a bit design element based on Soulcalibur V’s Viola.

Cassandra Alexandra (カサンドラ・アレクサンドル, Kasandora Arekusandoru), the younger sister of Sophitia returns as the final DLC character of Season 1, sporting a new look and a flashier fighting style.

Guest Characters

2B (二号B, Nigō B), is a YoRHa android from a distant future and the main protagonist of Nier: Automata developed by PlatinumGames and the series’ owner Square Enix.

Season 2 DLC Characters

Guest Characters

Haohmaru (覇王丸) is a ronin from the feudal era of Japan and the titular protagonist of the Samurai Shodown series by SNK.

Plot

Soulcalibur VI is a reboot of the Soul series[8] that is also takes place after Soulcalibur V, retelling the events starting from the second Soul game, Soulcalibur instead of from Soul Edge, while adding new scenarios, characters and general changes to the story, starting a new timeline. The main story revolves around the battle between the cursed sword, Soul Edge and the spirit sword, Soul Calibur, as well as having an individual storyline for each character, including on undoing the future tragedy happened in original timeline as the current center plot.

Game Mechanics

  • SC6 Reversal Edge

    Reversal Edge

    Soulcalibur VI introduces a brand new feature called Reversal Edge, which can be performed using a single button. This triggers a slow-motion exchange with a single button input from each player, with the outcome decided by a much more complicated version of rock, paper, scissors. The background music also gets louder drums while this happens.
  • Armor Break makes a return from Soulcalibur IV and Soulcalibur V. It appears to break different sections of armor, as it did in Soulcalibur IV, and it also seems to affect hairstyles.[9][10]
  • Another new game mechanic is called the Lethal Hit, an advanced system where landing certain moves in the right condition will send the opponent flying, and score an Armor Break after enough hits have landed.
  • Guard Impacts make their return into the game, and is free of any gauge cost.
  • Critical Edge returns from Soulcalibur V, largely unchanged.[11]
  • Soul Charge returns since Soulcalibur III, completely overhauled. It can cause certain characters to transform into different versions of themselves, granting special abilities.
  • Character-Specific Abilities is another new addition. Each character has a unique trait that separates them from others beyond the baseline template.

Game Modes

  • Soul Chronicle is a new Story Mode, recounting the events of the first Soulcalibur through a main storyline and a storyline for each character, including Geralt of Rivia.
  • Libra of Soul is a separate Story Mode. The player creates their own character and embarks on a journey.
  • Battle: Arcade Mode, Versus, Training.
  • Character Creation makes its return to the game with similarities to Soulcalibur V, and additional creation options like race. Other possible changes have yet to be revealed.
    • With Geralt of Rivia's style being available, it is the first time that a guest character's fighting style is usable by created characters.
  • Online: Ranked Match, Casual Match, Rankings & Replay.[12]
  • Museum.[12]
SOULCALIBUR_VI_Gameplay

SOULCALIBUR VI Gameplay

Stages

The game features "Signature 16th century stages".[13] The stages are:

Trivia

  • Stages have a time-of-day system where the time-of-day changes during each battle round.[14]
  • It is the first game in the series to be released on PC.
    • Additionally, it's the first game in the series to be released on eighth-generation home consoles.
  • It is the first game without default alternative costumes for characters, replacing them with palette swaps of the main costumes. However, like in Soulcalibur IV and Soulcalibur V, characters can be customized to have additional costumes.[15]
  • This is the third game to have more than one guest since Soulcalibur IV and the second game to have guests from more than one guest series since Soulcalibur II (mostly in HD version only, rather than previous console-based exclusives).
  • Some secondary weapon of characters have now a distinct name from the first. Beforehand, the first and second weapons of the characters had the same name.
  • Base roster does not have a single returning playable character debuted in Soulcalibur IV - V (some characters debuted in V might be remained left out due to their ages and statuses in pre-V timeline) respectively, leaving them as potential DLC characters of the next seasons.

Gallery

Character Artwork

Screenshots

Videos

References

Soul series
Main Series
Soul Edge (Blade)SoulcaliburSoulcalibur II (HD Online)Soulcalibur III (Arcade Edition)Soulcalibur IV (Broken Destiny)Soulcalibur VSoulcalibur VI
Other Games
Soulcalibur LegendsSoulcalibur MobileSoulcalibur: Lost SwordsSoulcalibur: Unbreakable SoulSoulcalibur Pachislot
Media
Soulcalibur (film)Soulcalibur: Spirit SwordSoulcalibur (Chinese Manhua)Exciting! Soulcalibur DojoSoulcalibur IV (DC Comics)The Making of Soulcalibur V • Soulcalibur: Put your Soul Under Blade
Artbooks
Soul Edge Official Fanbook ~Chronicle~Legend of SoulcaliburThe Art of Soulcalibur II • The Art of Soulcalibur: Broken Destiny • The Art of Soulcalibur VNew Legends of Project Soul • The Art of Soulcalibur VI
Soundtracks
Super Battle Sound Attack Soul EdgeSoul Edge Khan Super SessionSoulcalibur Original SoundtrackSoulcalibur II Original SoundtrackSoulcalibur III Original Soundtrack - Legend of SoundsSoulcalibur IV Original SoundtrackSoulcalibur Broken Destiny Best Of SoundtrackSoulcalibur V Original SoundtrackProject Soul the Primary Sound Box